done and dusted

pear_tree={
axiom="TTTATBfA",
rules_a = "[&&G^G-f-ff-fc-fff-fdf-fcff-ffcf-fffdf]",
rules_b = "[&&G^G-f-fc-ff-fdf-fff-ffdf-fdff-cfdff]",
rules_c = "G",
rules_d = "R",
trunk="mylovelytree:peartrunk",
leaves="mylovelytree:pearleaves",
angle=90,
fruit="mylovelytree:pearfruit"
}
even used the random c & d, but not the trunks and branches and random iterations since there is no room for that in the small tree
the cpp ones are way faster, even generating the random cpp way in lua is faster - L-system makes nice trees but sadly i'll prolly never use them
it was fun to make the treegen though - working out the upside-down turning turtle dragging the tail to draw the nodes
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is
http://1337318.zymichost.com if zymic isn't down - meh, it is free...