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does anyone know how to generate trees throughout the map

PostPosted: Fri Jan 24, 2014 19:52
by lolman
does anyone know how to generate trees throughout the map

PostPosted: Fri Jan 24, 2014 19:54
by Mcc457
+1.

I was wondering myself, especially since its a modpack.

PostPosted: Fri Jan 24, 2014 19:56
by lolman
yeah i've also been looking for one on how to make a tree model for my minecraft trees mod

PostPosted: Fri Jan 24, 2014 21:04
by Krock
lolman wrote:yeah i've also been looking for one on how to make a tree model for my minecraft trees mod

http://dev.minetest.net/treedef
http://dev.minetest.net/treegen

PostPosted: Fri Jan 24, 2014 23:04
by Sokomine
lolman wrote:if you have a minetest mob making tutorial plz post a link plz

First you ought to decide if you want to use one of the frameworks or not. There are several mods that add mobs to the world:

The most extensive framework is mobf. It covers almost all needs and comes with a huge selection of examples (all the individual animals and other mobs in the modpack use the framework). Its documentation can be found inthis wiki. If you have questions or comments as to that, the thread where the mod is introduced might be the best place to ask. Or contact sapier on irc.

Another, more lightweight, less framework-like mod is simple mobs. The mobs there are not as intelligent as the ones in mobf and may fall into pits more frequently. The advantage is that simple mobs can be found on servers sometimes.

Pretty new but at the same time very intresting is the npcf framework. Unlike the two mods above, it focusses on NPC to interact with, and does not really cover animals yet.

PostPosted: Tue Jan 28, 2014 10:12
by D0431791
I think the main problem is how to develope "mob models in .b3d or .x format" with good efficiency.

PostPosted: Sat Feb 01, 2014 21:13
by hoodedice
lolman wrote:ok THX every one i'v got enough info so i'll probobly get my minecraft trees mod done in a week or two and my minecraft mobs done in about 2 months


Ahem?

PostPosted: Sun Feb 02, 2014 20:58
by paramat
Try adding this to minetest.conf, apple trees will cover the normal biomes.
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mgv6_np_trees = 3, 1, (125, 125, 125), 2, 4, 0.66