randomproof wrote:rinoux wrote:what about this recipe:
wool,wool,wool
wood,wood,wood
wood,nothing,wood
Where do you get wool?
bgsmithjr wrote:There is just one file 'init.lua', that I placed in the /mods/beds folder. This mod should work 'as-is'?
I only changed the interval from 10 to 1, typed '/giveme beds:bed' placed the bed on the ground, jumped on it, waited 10 seconds, but nothing happened.
bgsmithjr wrote:Here is your beds mod with textures and recipes. No dependencies but default, 64x64, and 16x textures.
http://www.filedropper.com/beds
Utilisatrice wrote:EDIT : randomproof, can you just update the code for the bed is bigger ? About 2 blocks, please.
randomproof wrote:Utilisatrice wrote:EDIT : randomproof, can you just update the code for the bed is bigger ? About 2 blocks, please.
I don't think this is possible.
randomproof wrote:Utilisatrice wrote:EDIT : randomproof, can you just update the code for the bed is bigger ? About 2 blocks, please.
I don't think this is possible.
minetest.register_node("beds:red", {
description = "Bed",
drawtype="glasslike", -- glasslike instead of chestlike
tile_images = {"beds_red_top.png","beds_red_top.png","beds_red_side_top.png","beds_red_side_bottom.png","beds_red_side_full_left.png","beds_red_side_full.png","beds_red_side_top.png"},
minetest.register_node("my_bed:bed", {
description = "Bed",
drawtype = "glasslike",
tile_images = {
"my_bed_top.png",
"my_bed_top.png",
"my_bed_side_top.png",
"my_bed_side_bottom.png",
"my_bed_side_left.png",
"my_bed_side_right.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=2,choppy=3,oddly_breakable_by_hand=1},
})
bgsmithjr wrote:I have the two block bed finished, but I can't solve the transparency issue. Maybe if your have fancy leaves enabled and change the drawtype to 'allfaces_optional'
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