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[Mod] Micronodes [0.1.0] [micronode]

PostPosted: Mon Apr 07, 2014 19:26
by stu
Screenshot
Image

Minetest version: 0.4.9-dev (current dev)
Depends: default
Download: version 0.1.0
Browse Code: github

Adds miniature node-like objects, purely for fun and decoration.
Micronodes can be placed on any pointed node or other micronode face,
they will automatically snap to the closest grid position.
Just like ordinary nodes, use right-click to place and left-click to dig.

This mod is probably best suited to creative mode, however an optional
micronode cutting laser has been added for those wishing to use this in
a survival game.

Issues

Servers can get upset if they find too many active objects in one place
and may randomly remove stuff. If you have problems then try increasing
max_objects_per_block in minetest.conf

Note: Requires a recent development build that includes the following commits
#1b5b6fe: Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
#c9b6420: Fix error when calling minetest.node_punch without a pointed_thing
These should be present in most windows builds by now.

PostPosted: Mon Apr 07, 2014 19:29
by hoodedice
OOh, stu delivered!

Nice mod, like always =D

PostPosted: Mon Apr 07, 2014 19:49
by Krock
Horray! The Micronodes are here!

PostPosted: Mon Apr 07, 2014 20:10
by CraigyDavi
This is brilliant! Thanks for another great mod stu!

PostPosted: Mon Apr 07, 2014 20:28
by RHR
stu wrote:Just like ordinary nodes, use left-click to place and right-click to dig.

Are we playing the same game ... ??? o.O

BTW: I love this mod. ^^

PostPosted: Mon Apr 07, 2014 20:37
by stu
RHR wrote:
stu wrote:Just like ordinary nodes, use left-click to place and right-click to dig.

Are we playing the same game ... ??? o.O

BTW: I love this mod. ^^


Oops! well spotted (updated)

Thanks for all the encouraging comments so far guys,

PostPosted: Mon Apr 07, 2014 20:38
by Evergreen
Absolutely incredible! It has it's issues, but that is to be expected. I never though you could do something like this in minetest.

PostPosted: Mon Apr 07, 2014 20:49
by RHR
Just an idea:
Would it be possible to add something like 3D crafting. Using micronodes for crafting nodes and items in a 3x3x3 grid? Although 2x2x2 would even be enough for all moreblocks stair-like nodes.

PostPosted: Mon Apr 07, 2014 20:55
by stu
Evergreen wrote:Absolutely incredible! It has it's issues, but that is to be expected. I never though you could do something like this in minetest.

Thanks, it was mostly written as a technical exercise and because others said it could not be done ;-)
If nothing else there are some useful routines in there that others may find helpful.

PostPosted: Mon Apr 07, 2014 20:57
by stu
RHR wrote:Just an idea:
Would it be possible to add something like 3D crafting. Using micronodes for crafting nodes and items in a 3x3x3 grid? Although 2x2x2 would even be enough for all moreblocks stair-like nodes.

Love this idea but I think I will leave that for someone else to implement ;-)

Re: [Mod] Micronodes [0.1.0] [micronode]

PostPosted: Sat Sep 13, 2014 16:26
by davidthecreator
Omg omg omg micro nodes wow sooo cool

Re: [Mod] Micronodes [0.1.0] [micronode]

PostPosted: Sat Sep 13, 2014 18:01
by AMMOnym
    Image
I Like It !

Re: [Mod] Micronodes [0.1.0] [micronode]

PostPosted: Sat Sep 13, 2014 19:06
by Minetestforfun
Good work ! :)