Textures not appearing on all meshes
So here's the thing: I created a cow. In Blender, with animations. In Minetest version 0.4.7 it worked like a charm, the cow had skin all over his body.
Now I'm using version 0.4.10 and something weird happens. The cow is exported to a DirectX file (.x), and only the first mesh (the body) has a texture. The head and legs don't have a texture, they're just white. If I change the order in de .x-file, for example: put the block which draws the head first, then the body, the head gets drawn and the other parts are white. When I use that .x-file and open it in version 0.4.7 it still works.
Is there someone who can point me into the right direction? I've been searching all over the place, but I can't get it working.
Thanks in advance,
JKMurray
Now I'm using version 0.4.10 and something weird happens. The cow is exported to a DirectX file (.x), and only the first mesh (the body) has a texture. The head and legs don't have a texture, they're just white. If I change the order in de .x-file, for example: put the block which draws the head first, then the body, the head gets drawn and the other parts are white. When I use that .x-file and open it in version 0.4.7 it still works.
Is there someone who can point me into the right direction? I've been searching all over the place, but I can't get it working.
Thanks in advance,
JKMurray