nolan wrote:
Im talking of a different kinda trade system that doesnt require a chest
Zeg9 wrote:nolan wrote:
Im talking of a different kinda trade system that doesnt require a chest
Why not code it yourself then?
Maybe you could use the player's on_rightclick callback (I'm not sure if it's possible, but just try it) and minetest.show_formspec.
I have a list of prices for Gold Ingots in a spreadsheet on my HDD - everything is resonably priced so buyers can get xyz amounts of things for low amounts of ingots, but other materials may require admin intervention to buy.nolan wrote:Zeg9 wrote:nolan wrote:Im talking of a different kinda trade system that doesnt require a chest
Why not code it yourself then?
Maybe you could use the player's on_rightclick callback (I'm not sure if it's possible, but just try it) and minetest.show_formspec.
I dont know how to create this kinda stuff.
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