Modding like Kodu or Scratch

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Neuromancer
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Modding like Kodu or Scratch

by Neuromancer » Mon Aug 05, 2013 02:11

I've started playing around with scratch and Kodu with my kids, and wow this stuff is so cool and easy to use, it allows even non programmers not just to create mods, but whole video games. But what if this kind of modding language was added to Minetest, where users could graphically create mods to Minetest. I know this is way out there, but this really is the future of gaming, where even non programmers can create amazing stuff. Why not Minetest Mods too?
Last edited by Neuromancer on Mon Aug 05, 2013 02:11, edited 1 time in total.
 

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by Evergreen » Mon Aug 05, 2013 02:13

Neuromancer wrote:I've started playing around with scratch and Kodu with my kids, and wow this stuff is so cool and easy to use, it allows even non programmers not just to create mods, but whole video games. But what if this kind of modding language was added to Minetest, where users could graphically create mods to Minetest. I know this is way out there, but this really is the future of gaming, where even non programmers can create amazing stuff. Why not Minetest Mods too?
Yay scratch! That's how I learned to program. :D
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by ch98 » Mon Aug 05, 2013 02:20

same here! maybe online version will be good

edit: scratch moved online when I checked.
Last edited by ch98 on Mon Aug 05, 2013 02:21, edited 1 time in total.
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by webdesigner97 » Mon Aug 05, 2013 06:15

Yep, Scratch is great, but it won' t work for Minetest mods. Scratch and Lua are extremely different, and it would be too much work to start an IDE like Scratch only for Minetets Mods...
 

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by sfan5 » Mon Aug 05, 2013 06:58

ch98 wrote:edit: scratch moved online when I checked.

You can still download scratch to your computer
Last edited by sfan5 on Mon Aug 05, 2013 06:59, edited 1 time in total.
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by webdesigner97 » Mon Aug 05, 2013 09:13

sfan5 wrote:
ch98 wrote:edit: scratch moved online when I checked.

You can still download scratch to your computer

But only version 1.4! The download version of Scratch 2.0 will be published this year, but nobody knows a more exact date :/
 

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by Exilyth » Mon Aug 05, 2013 10:22

The largest problem with all graphical interfaces to written languages is that there are always corner cases which can be expressed in the language but not in the graphical representation.

The next largest problem with all graphical interfaces to written languages is that there are always corner cases which can be expressed esily in the language but are hard to express in the graphical representation.


Then again, some sort of minetest mod IDE which lists nodes, craftitems, recipes... as different objects and enables you to modify their metadata with some sort of editor which knows about all the possible existing keys (maybe even depending on which mods are listed as dependencies?) and all the possible existing values the fields can take and allows you to select them from a dropdown menu or add your own (ofc. function members would have to be opened in a text editor w/syntax highlighting & auto complete for maximum customisability) would be nice to have.


Also, scratch is quite nice.
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by Evergreen » Mon Aug 05, 2013 11:03

webdesigner97 wrote:
sfan5 wrote:
ch98 wrote:edit: scratch moved online when I checked.

You can still download scratch to your computer

But only version 1.4! The download version of Scratch 2.0 will be published this year, but nobody knows a more exact date :/
I personally wish they kept the design of 1.4, it is a lot faster, and I wish they just included the new blocks and features into the existing editor, not a brand new one.
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by webdesigner97 » Mon Aug 05, 2013 17:32

Evergreen wrote:
webdesigner97 wrote:
sfan5 wrote:You can still download scratch to your computer

But only version 1.4! The download version of Scratch 2.0 will be published this year, but nobody knows a more exact date :/
I personally wish they kept the design of 1.4, it is a lot faster, and I wish they just included the new blocks and features into the existing editor, not a brand new one.

Well, I think the new GUI is ok, but I didn't create much stuff with it yet. Moving Scratch to the Web is a good idea, also because Cloud Variables were added => Web 2.0
 

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by super_tnt » Thu Sep 05, 2013 20:45

I have thought of this myself and I do plan on doing this but I have other projects to complete before this.

Because modding should be open to everyone and modding is a great way to learn about programming.
Last edited by super_tnt on Thu Sep 05, 2013 20:45, edited 1 time in total.
 

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by Rhys » Sun Sep 08, 2013 14:01

Kodu I quit - still good though. And Scratch, cool. Both programs are very nice to play with.
 


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