[Mod] StreetsMod [2.0.1] – create modern cities

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philipbenr
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by philipbenr » Tue Jul 30, 2013 20:15

so... have you started on the cars, or are you going to do it? If so, awesome.
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by webdesigner97 » Wed Jul 31, 2013 05:36

philipbenr wrote:so... have you started on the cars, or are you going to do it? If so, awesome.

I plan doing it, but I haven't started yet...
 

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by VanessaE » Fri Aug 02, 2013 04:38

I've noticed a glitch: placing a yellow line/arrow/etc and then placing another on it deletes the first without picking it back up, replaces it with the second, and deducts the second from your inventory, so if you do this, you lose materials. Is this intentional?
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by webdesigner97 » Fri Aug 02, 2013 08:13

VanessaE wrote:I've noticed a glitch: placing a yellow line/arrow/etc and then placing another on it deletes the first without picking it back up, replaces it with the second, and deducts the second from your inventory, so if you do this, you lose materials. Is this intentional?

Well, not really. And to be honest: I don't know why this happens... I'll check the code and try to bring a fix. :/
 

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by DeepGaze » Mon Aug 05, 2013 04:58

for cars could you edit the hovercraft mod by slowing the effects it has in acceleration and slowing down and the shape a bit. but this might help with cars. please a cars mod with roads would be epic
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by webdesigner97 » Mon Aug 05, 2013 06:09

Yes, I know. I also want cars ;) But I'm still waiting for Melkor's meshes...
 

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by webdesigner97 » Sat Aug 10, 2013 17:36

This mod is now on Github, like many others too :)
 

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by webdesigner97 » Sat Aug 10, 2013 17:48

And now it is listed in the mod database
 

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by webdesigner97 » Sat Aug 10, 2013 19:22

Update to 1.3.3:

Fixed a bug in the raodworks module, found by VanessaE (thank you!)
 

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by webdesigner97 » Mon Aug 12, 2013 07:24

Reorganized first post a bit. Should be more clear now ;)
 

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by philipbenr » Mon Aug 12, 2013 22:05

BTW: where did you get the iron poles/fences in the first screenshot? I've been looking for them all over...
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by PilzAdam » Mon Aug 12, 2013 22:29

philipbenr wrote:BTW: where did you get the iron poles/fences in the first screenshot? I've been looking for them all over...

I think its the pipeworks mod.
 

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by philipbenr » Mon Aug 12, 2013 22:45

I don't know... That screenshot is pretty old...
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by VanessaE » Mon Aug 12, 2013 23:06

Those poles are from Home Decor ("wrought iron pole").
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by Jordach » Mon Aug 12, 2013 23:35

Can I make a suggestion, 64px textures are [h]HUGE[/h] compared to 16px textures.

Make some 16px textures with a 32px overlay?

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by webdesigner97 » Tue Aug 13, 2013 06:30

I'm bad at creating textures, these ones aren't by me. They are by Immanuel_Kant. Can you explain me what you mean by

Jordach wrote:Make some 16px textures with a 32px overlay?
 

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by THEGGABOOK77 » Thu Aug 15, 2013 20:58

The best mod...
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
My Stuff
MY MODS: City Elements-Funny Signs
 

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by philipbenr » Thu Aug 15, 2013 23:12

webdesigner97 wrote:I'm bad at creating textures, these ones aren't by me.


I can try and make different textures, although I work much better with plain 32x32. It'll be thanks for helping me with my audio mod. :)
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by webdesigner97 » Fri Aug 16, 2013 07:06

I'm not going to cange the textures, they look good and most of them fit into the default texture pack. Maybe in streets 2.x
 

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by viv100 » Wed Aug 21, 2013 17:41

the car mod is set?
 

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by webdesigner97 » Wed Aug 21, 2013 17:50

viv100 wrote:the car mod is set?

Not yet, sorry. It needs time and I have a lot of school :/ If someone else wants to do it: Fell free to do so, don't wait for me ;)
Last edited by webdesigner97 on Wed Aug 21, 2013 17:50, edited 1 time in total.
 

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by viv100 » Wed Aug 21, 2013 17:54

ok but it does do is very important
 

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by webdesigner97 » Wed Aug 21, 2013 17:57

viv100 wrote:ok but it does do is very important

School is more important.
 

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by philipbenr » Wed Aug 21, 2013 18:04

webdesigner97 wrote:I'm not going to cange the textures, they look good and most of them fit into the default texture pack. Maybe in streets 2.x


ok. Some of them could use a little touching up though. making seamless and all. I'll fix them, and if you want them, I'll let you have them.
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by webdesigner97 » Wed Aug 21, 2013 18:24

philipbenr wrote:
webdesigner97 wrote:I'm not going to cange the textures, they look good and most of them fit into the default texture pack. Maybe in streets 2.x


ok. Some of them could use a little touching up though. making seamless and all. I'll fix them, and if you want them, I'll let you have them.

Touching up? What do you mean? If you want, feel free to improve some textures, I'll give credits!
 

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by philipbenr » Wed Aug 21, 2013 19:15

I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

Image

Image

if it's a bit too blue, or anything else, then let me know.
Last edited by philipbenr on Wed Aug 21, 2013 19:16, edited 1 time in total.
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by THEGGABOOK77 » Wed Aug 21, 2013 23:59

Mesecons along with the best mod.
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
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MY MODS: City Elements-Funny Signs
 

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by THEGGABOOK77 » Thu Aug 22, 2013 00:01

philipbenr wrote:I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

http://i.imgur.com/fAi5gm4.png

http://i.imgur.com/fAv6Tcn.png

if it's a bit too blue, or anything else, then let me know.


What texture pack do you use?
190.31.223.213 : 30000 Is my Modern House server (Creative) And Totally Free
Join Now!
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MY MODS: City Elements-Funny Signs
 

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by viv100 » Thu Aug 22, 2013 16:03

contact me when the mod is ready
Last edited by viv100 on Thu Aug 22, 2013 16:23, edited 1 time in total.
 

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by webdesigner97 » Thu Aug 22, 2013 16:18

philipbenr wrote:I did right after I posted that. I bump-mapped the (asphalt) texture. take a look.

http://i.imgur.com/fAi5gm4.png

http://i.imgur.com/fAv6Tcn.png

if it's a bit too blue, or anything else, then let me know.

Yes, it's really a bit too blue. I think it would be best if it would stay b/w. But the rest is great!
 

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