[solved] Client crashes when selecting multiline form text

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stu
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[solved] Client crashes when selecting multiline form text

by stu » Sat Aug 17, 2013 18:50

To reproduce, left or right click on two or more lines of text in a formspec textarea.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest: ../../include/irrString.h:330: T& irr::core::string<T, TAlloc>::operator[](irr::u32) [with T = wchar_t, TAlloc = irr::core::irrAllocator<wchar_t>, irr::u32 = unsigned int]: Assertion `!(index>=used)' failed.
Aborted (core dumped)

Minetest: 0.4.7 stable & current git
OS: xubuntu 12.04
Last edited by stu on Thu Sep 05, 2013 18:53, edited 1 time in total.
 

Nore
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by Nore » Sat Aug 17, 2013 18:55

For me, it does not bug... OS: Debian Jessie, Minetest version: git , Irrlicht version: 1.8
Last edited by Nore on Sat Aug 17, 2013 19:25, edited 1 time in total.
 

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PilzAdam
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by PilzAdam » Sat Aug 17, 2013 18:55

I cant reproduce this? What version of Irrlicht do you use?
EDIT: Tested with Irrlicht 1.7.3 and 1.8
Last edited by PilzAdam on Sat Aug 17, 2013 19:00, edited 1 time in total.
 

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stu
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by stu » Sat Aug 17, 2013 19:09

PilzAdam wrote:I cant reproduce this? What version of Irrlicht do you use?

According to synaptic it's version 1.7a, what version would you recommend?
 

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Calinou
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by Calinou » Sat Aug 17, 2013 19:16

Minetest needs Irrlicht 1.7 or higher, 1.7.2 and 1.7.3 should usually work fine.
 

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stu
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by stu » Sat Aug 17, 2013 19:18

Calinou wrote:Minetest needs Irrlicht 1.7 or higher, 1.7.2 and 1.7.3 should usually work fine.

Actually, I see it is version 1.7.2+dfsg1-1.1 but when I try to update it says I already have the most recent version installed.

OT: How do you guys generally install irrlicht? I just sudo apt-get install libirrlicht-dev and this is what I get. Should I be building and installing irrlicht from source?
Last edited by stu on Sat Aug 17, 2013 20:35, edited 1 time in total.
 

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stu
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by stu » Thu Sep 05, 2013 18:52

It turns out that opengl was the problem. I recently replaced my antiquated gfx card and the subsequent opengl update from 2.? to 3.3 has resolved this issue for me.
 


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