[Mod] Thaumtest [2.1] [thaumtest]

User avatar
Inocudom
Member
 
Posts: 2889
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

by Inocudom » Sat Jun 01, 2013 20:32

How are things going with this mod as of late?
 

User avatar
scifiboi
Member
 
Posts: 96
Joined: Wed Jul 18, 2012 21:28

by scifiboi » Sun Jun 02, 2013 17:39

Actually, my Linux box crashed (who ever heard of Linux crashing, right?) and I lost all of the latest source. It wasn't a whole lot, but I haven't gotten around to downloading the source from my dropbox and installing Minetest again. I will today and see what I can come up with and remake all of the source that I lost. The main reason I haven't started working on it again yet is because this installation of Windows, for some reason, goes to the BSoD every 20 minutes or so. I have to wipe my computer again and install Windows again. If it doesn't work, I'm going to resort to buying a new computer because this one has been in use for 4+ years. :P
This is a signature virus. Add me to your signature so that I can multiply.
My mod: Thaumtest
 

User avatar
Doyouseemysword?123
Member
 
Posts: 23
Joined: Sat May 11, 2013 19:37

by Doyouseemysword?123 » Sun Jun 09, 2013 01:46

I have a few questions
How do you craft the Thaumanomacon and what rock layer can vis shards be found?
 

User avatar
GloopMaster
Member
 
Posts: 213
Joined: Wed Aug 01, 2012 18:03

by GloopMaster » Sun Jun 30, 2013 18:21

Doyouseemysword?123 wrote:I have a few questions
How do you craft the Thaumanomacon and what rock layer can vis shards be found?


Right click on a bookshelf with a wand, if I'm not mistaken. And vis shards should be pretty much everywhere.

These are both based on the assumption that those two features are the same as in Thaumcraft.
Meow.

That is all.
 

JustinASF
Member
 
Posts: 23
Joined: Sat Sep 07, 2013 03:57

by JustinASF » Wed Sep 11, 2013 06:21

scifiboi wrote:
Evergreen wrote:I won't bash you, but you need to add dependencies. Change the topic name to [mod]Thaumtest[version number][thaumtest]
Thanks, Evergreen. I've changed the name and added dependencies.


from minecraft's thaumcraft right?
 

JustinASF
Member
 
Posts: 23
Joined: Sat Sep 07, 2013 03:57

by JustinASF » Wed Sep 11, 2013 06:33

can you please make this mod more useful i cant even use anything
 

User avatar
Black.Moon.
New member
 
Posts: 1
Joined: Wed Oct 30, 2013 19:10

by Black.Moon. » Wed Oct 30, 2013 19:11

what version of minetest is this for it wont work for me ._.
 

User avatar
scifiboi
Member
 
Posts: 96
Joined: Wed Jul 18, 2012 21:28

by scifiboi » Fri Feb 14, 2014 20:10

I've started working on this mod again. New download is up, mod has been redesigned from scratch (aside from the textures), and still nothing to do in survival. Yipee.
This is a signature virus. Add me to your signature so that I can multiply.
My mod: Thaumtest
 

User avatar
BrunoMine
Member
 
Posts: 902
Joined: Thu Apr 25, 2013 17:29
GitHub: BrunoMine

by BrunoMine » Fri Feb 14, 2014 21:57

very weird.
own version in Portuguese?
Last edited by BrunoMine on Fri Feb 14, 2014 22:09, edited 1 time in total.
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com
 

User avatar
scifiboi
Member
 
Posts: 96
Joined: Wed Jul 18, 2012 21:28

by scifiboi » Thu Feb 20, 2014 20:13

New download up. Can't remember what I added. I'll start making a changelog.
This is a signature virus. Add me to your signature so that I can multiply.
My mod: Thaumtest
 

User avatar
JPRuehmann
Member
 
Posts: 334
Joined: Fri Mar 21, 2014 21:40

by JPRuehmann » Sat Apr 19, 2014 09:29

I had to disable the mobs because there are more and more from login to login until the server stops.
But ellse cool.
thanks,
JPR
 

Evan
Member
 
Posts: 13
Joined: Wed Apr 23, 2014 18:29

Re: [Mod] Thaumtest [2.1] [thaumtest]

by Evan » Thu Apr 24, 2014 21:19

i wish you added more mods and added a way to craft everything
 

golthem
Member
 
Posts: 43
Joined: Tue Jan 21, 2014 20:22
In-game: Golthem

Re: [Mod] Thaumtest [2.1] [thaumtest]

by golthem » Fri May 23, 2014 13:13

How's this project coming?
 

Previous

Return to Mod Releases

Who is online

Users browsing this forum: No registered users and 25 guests

cron