modding idea

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Element
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modding idea

by Element » Fri Sep 13, 2013 00:48

we all know how sand and gravel fall when in the air...well i think there should be a mod that makes dirt fall like sand and gravel...it will make digging hard so it will be more fun
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LionsDen
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by LionsDen » Fri Sep 13, 2013 02:01

Just add falling_node=1 to the groups definition part of the node registration. That will make them fall, but you need to do the dirt and dirt_with_footsteps and the dirt_with_grass. Otherwise just the plain dirt will fall.
 

paramat
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by paramat » Fri Sep 13, 2013 03:13

Sort of makes sense because mapgen works by dropping vertically down a layer of dirt onto stone as if resting upon it. Dirt unsupported by stone is crumbly and unstable, how about an abm which slowly converts stable dirt to unstable dirt? ... to make the collapse slower and gradual.
Last edited by paramat on Fri Sep 13, 2013 03:14, edited 1 time in total.
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Dan Duncombe
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by Dan Duncombe » Fri Sep 13, 2013 06:43

paramat wrote:Sort of makes sense because mapgen works by dropping vertically down a layer of dirt onto stone as if resting upon it. Dirt unsupported by stone is crumbly and unstable, how about an abm which slowly converts stable dirt to unstable dirt? ... to make the collapse slower and gradual.

A similar thing for stone is in my erosion mod, but it will only fall if you cause a block update, like gravel. This is not intentional.
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