Gambit wrote:Warriors would obviously remain big, so that could stay as is (with the addition of the steel armor and such as you suggested).
The Workers might be a little shorter. To add to them, perhaps they could actually mine away stones and such. And because they're miners and not warriors, perhaps they could be intimidated by the player. They would run once they spot you, but attack in self defense if the player is too close.
The Sage would probably be thinner, not entirely sure. But I like the tattoo idea; their bodies would be covered with symbol and such. Attacking with fireballs would remain, but to add to their difficulty, maybe they could teleport in short distances.
Hah.. I completely agree with you. But maybe insted of teleporting (with could be nice on the Oerkki) he could have some kind of magical shield?
I've also thought about the dungeon in witch they reside...
It could be also divided into few types....
Legend:-Lightgray - stone floor
-Brown - chest
-Dark Gray/Green - stone beds
-Light Blue - Crystal lanterns
-Purple - Crystal Forge (drawn in the bottom center of the picture. Could be used for some high level crafting... maybe the crafts including Cavefolk Crystals could be only made there...)
Top left one:
-Supply RoomHidden in the earth, those small 7x7 rooms are used by the Cavefolk to store the currently un-used equipment/unsmelted ore etc.
It could be a nice way for the new players to get some early rewards from exploring the underground.
Possible enemies: (Those wouldn't be in use by the cavefolk so I thought they will not be present near them)
-None
-(maybe some Oerkki)
Possible loot:-Stone tools (common)
-Steel tools (rare)
-Coal (common)
-Iron ore (common)
-Cobblestone (common)
-Rat Meat (rare)
-Smelted Steel (rare)
Top right:
-Warriors outpostSmall homes used by the warriors to get their rest, rearm etc.
Possible enemies:-1/4 Warriors
Possible loot:-Stone weapons (common)
-Steel weapons (rare)
-Rat Meat (common)
Bottom left:
-Home of the Forger.This place is used by the cavefolk to make their armor and weapons.
Possible Enemies:-1/4 Workers
-1/2 Warriors
Possible Loot:-Smelted Steel (common)
-Unsmelted Iron (common)
-Coal (common)
-Mese (rare)
Bottom Right:
-The Sages AbodeThis place has 4 quite large rooms:
North one is used by the warriors and workers - they sleep there.
West one acts as a storeroom
South or Cental one is the main room. It sports a giant crystal in the center.
Eastern room is the private chamber of the sages.
Possible Enemies: (Sages are obviously met in their private chambers)
-2/5 Workers
-4/6 Warriors
-1/3 Sages
Possible Loot:-Everything listed above except Mese (common)
-Mese (rare)
-The Cavefolk Crystal (rare)
The crystal could be used to craft some useful things like crystal lanters that emmit strong, blue light or some crystal tools (like diamond in Minecraft but obviously harder to get because of the Cavefolk guarding it)