are stackable plantlike nodes possible?

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Neuromancer
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are stackable plantlike nodes possible?

by Neuromancer » Sat Oct 19, 2013 01:14

Is there a way to make a plantlike node that is placeable on top of another plantlike node? If so what is the property to set?
 

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Casimir
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by Casimir » Sat Oct 19, 2013 08:19

You mean like papyrus? "Plantlike" is about visual appearance, everything else is independent from it.
 

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Wuzzy
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by Wuzzy » Sat Oct 19, 2013 11:14

Neuromancer wrote:Is there a way to make a plantlike node that is placeable on top of another plantlike node?

Yes.

Neuromancer wrote:If so what is the property to set?

For the node you want to build to:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
pointable = true,
buildable_to = false,

You normally don’t have to set these properties, since they are implied if you do not mention them in your node definition.

For both nodes:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
drawtype = "plantlike",     -- I hope that’s obvious
Last edited by Wuzzy on Sat Oct 19, 2013 11:15, edited 1 time in total.
I'm creating MineClone 2, a Minecraft clone for Minetest.
I made the Help modpack, adding in-game help to Minetest.
 


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