If you look at a leaf block and walk around it, you will notice that MT is only drawing the outside surfaces.
I propose an option that lets the game draw both sides for blocks which use textures which use transparency. I understand that the reason way things are is because it's inefficient for the game to render inside surfaces. So I suggest that blocks are able to request this from the game if they want.
The user should still obviously be able to switch off the feature completely.
This feature should enhance the immersive aspect of the game.
Thanks for reading.
-Jack.