Self Compiled Minetest, odd white line in the sky

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Dan Duncombe
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Self Compiled Minetest, odd white line in the sky

by Dan Duncombe » Mon Oct 28, 2013 09:59

The line:
Image

It can be seen from anywhere, but not when a node is in the way. It got thicker as the sun rose through it, then got thinner again.

Minetest Version: Minetest 0.4.7-MSVC-329-g382357d
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

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sfan5
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by sfan5 » Mon Oct 28, 2013 10:03

Check if textures are missing
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Dan Duncombe
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by Dan Duncombe » Mon Oct 28, 2013 10:11

sfan5 wrote:Check if textures are missing

Afaik the only missing texture is the 'Unknown Node' texture.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

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PilzAdam
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by PilzAdam » Mon Oct 28, 2013 13:03

Can you check if this texture is present and not corrupted: https://github.com/minetest/minetest/blob/master/textures/base/pack/sunrisebg.png
 

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Dan Duncombe
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by Dan Duncombe » Mon Oct 28, 2013 13:06

PilzAdam wrote:Can you check if this texture is present and not corrupted: https://github.com/minetest/minetest/blob/master/textures/base/pack/sunrisebg.png

I have now gone back to the ready-built minetest dev versions, after finding that thesmoke puff texture was also not present. The bug has now disappeared with ready built versions, so that was probably the problem.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 


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