sfan5 wrote:Take a look at this topic
rubenwardy wrote:You may be using singlenode mapgen
Michael.Mungo wrote:rubenwardy wrote:You may be using singlenode mapgen
You're probably correct. I would tell you for sure if I knew what that was. I tried to research. I open to learning if you'll point me in the right direction.
I am guessing - there is such a thing as a multiple node mapgen?
If so, you believe this will fix the issue?
Topywo wrote:Michael.Mungo wrote:rubenwardy wrote:You may be using singlenode mapgen
You're probably correct. I would tell you for sure if I knew what that was. I tried to research. I open to learning if you'll point me in the right direction.
I am guessing - there is such a thing as a multiple node mapgen?
If so, you believe this will fix the issue?
Singlenode is a 'Mapgen' choice when you start a new game. Click the little arrow to the right in the menu. I think the 'standard' choice is v6.
Edit: You can see what you chose when you open the file: minetest.conf.
For example I chose one time v6, so I have this in my minetest.conf:
mg_name = v6
Michael.Mungo wrote:Topywo wrote:Michael.Mungo wrote:
You're probably correct. I would tell you for sure if I knew what that was. I tried to research. I open to learning if you'll point me in the right direction.
I am guessing - there is such a thing as a multiple node mapgen?
If so, you believe this will fix the issue?
Singlenode is a 'Mapgen' choice when you start a new game. Click the little arrow to the right in the menu. I think the 'standard' choice is v6.
Edit: You can see what you chose when you open the file: minetest.conf.
For example I chose one time v6, so I have this in my minetest.conf:
mg_name = v6
Sorry. My menu in 0.4.7 doesn't seem to have the options (or I completely missed it).
I pasted the .conf file.
anisotropic_filter = 1
bilinear_filter = 1
creative_mode = 0
enable_3d_clouds = 1
enable_damage = 1
enable_particles = 1
enable_shaders = 2
liquid_finite = 1
mip_map = 1
name = Sophia
new_style_leaves = 1
opaque_water = 1
port = 30002
preload_item_visuals = 1
selected_mainmenu_game = minetest
selected_mainmenu_tab = 0
selected_serverlist = 1
selected_world_path = /home/michael/.minetest/worlds/Magical land
server_announce = 0
server_dedicated = false
smooth_lighting = 1
trilinear_filter = 1
free_move = true
noclip = true
Michael.Mungo wrote:Sorry. My menu in 0.4.7 doesn't seem to have the options (or I completely missed it).
I pasted the .conf file.
Topywo wrote:Michael.Mungo wrote:Sorry. My menu in 0.4.7 doesn't seem to have the options (or I completely missed it).
I pasted the .conf file.
My fault, I assumed you're using the latest 0.4.7 from GitHub, but I guess you're using 0.4.7 stable.
My recommendation is to start using the latest 0.4.7 from Github:
- Although not stable, most of the time the newer/later/unstable minetest builds are better than the stable
- Generally more mods that are working without problems and that are up to date
- AFAIK the 'falling bug' wasn't mentioned for months. 0.4.7 stable is relatively old (+- 5 months)
It's possible to port your world to the newer version (I never tried it myself).
I myself prefer to build minetest using the instructions under Compiling on GNU/Linux - https://github.com/minetest/minetest
Just copy and paste. Don't forget to put sudo in front of apt-get and to change directory to the name that appeared in your filemanager instead of this: cd minetest-minetest-286edd4 (or similar)
Topywo wrote:Michael.Mungo wrote:Sorry. My menu in 0.4.7 doesn't seem to have the options (or I completely missed it).
I pasted the .conf file.
My fault, I assumed you're using the latest 0.4.7 from GitHub, but I guess you're using 0.4.7 stable.
My recommendation is to start using the latest 0.4.7 from Github:
- Although not stable, most of the time the newer/later/unstable minetest builds are better than the stable
- Generally more mods that are working without problems and that are up to date
- AFAIK the 'falling bug' wasn't mentioned for months. 0.4.7 stable is relatively old (+- 5 months)
It's possible to port your world to the newer version (I never tried it myself).
I myself prefer to build minetest using the instructions under Compiling on GNU/Linux - https://github.com/minetest/minetest
Just copy and paste. Don't forget to put sudo in front of apt-get and to change directory to the name that appeared in your filemanager instead of this: cd minetest-minetest-286edd4 (or similar)
Michael.Mungo wrote:OK. listenerUpdate error happened again. This time it was on a server that didn't allow teleport. I'm ready for Github. Do I need to remove all the existing folders or, just install the new program?
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