[Mod] A simple bedrock mod [20120316] [bedrock]

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Topywo
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by Topywo » Fri Oct 25, 2013 15:54

Element wrote:oh...i got it from Downloads on the Minetest home page


Nvm about the mods for now. So 0.4.7 stable.

To start my suggestion is to get a newer 0.4.7 version, a built from Sfan5, Fess or BlockMen (see sticky posts under general discussion).
(That doesn't mean you need to remove the 0.4.7 stable, minetest doesn't use that much space :-) )

Then only install bedrock and try again.

Off course you (first) can also start a new world with only bedrock installed in your present 0.4.7 version.
 

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Element
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by Element » Fri Oct 25, 2013 18:38

i tried that just now but there was no bedrock layer
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by Element » Fri Oct 25, 2013 18:47

im in my old world and the message says, Server -!- area protected , minus the color red
Last edited by Element on Fri Oct 25, 2013 18:47, edited 1 time in total.
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Topywo
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by Topywo » Fri Oct 25, 2013 21:11

Element wrote:i tried that just now but there was no bedrock layer


- minetest 0.4.7-stable or one of the latest 0.4.7 builds?
- did you check if you put the bedrock mod in minetest/mods and/or enabled it in the configuration?
- did you check the y-coordinate in the code you used (-30912 or perhaps -1000)?.
N.B. You can't build under -30912

Element wrote:im in my old world and the message says, Server -!- area protected , minus the color red


- your old 0.4.7 stable world?
- with only bedrock enabled/installed?


-- It looks to me you've (once) installed one of the protection mods (which one(s)?) and actually used it and then started the world with another name. When using singleplayer, "singleplayer" is the player.

When you use for example a protection block as 'singleplayer' and later entered the world as 'Element', Element can't build on singleplayer's protected area.
 

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Element
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by Element » Mon Oct 28, 2013 04:43

1. i dont know if the minetest i have is stable or not
2. i put it in games=>minetest_game=>mod
3. and i changed the coord. in the init and saved it
4. i forget the person on which i got protect from but the protect block looks like a steel block with little green blocks on them

know what, that protection mod might be the problem, i will take it out and see what happens
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by Element » Mon Oct 28, 2013 23:33

my problem is solved...it was a stupid protection mod
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Topywo
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by Topywo » Tue Oct 29, 2013 10:18

Element wrote:my problem is solved...it was a stupid protection mod


That's good news!
 

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by cHyper » Tue Oct 29, 2013 15:39

lua code to define max deep of bedrock

just add following line
bedrock_deep_max = -100
to minetest.conf
and your can only dig under -100 for example....

lua code[spoiler]
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
-- define max deep of bedrock
bedrock.layer = tonumber(minetest.setting_get("bedrock_deep_max"))
if not bedrock.layer then
    bedrock.layer = -30976
end

-- bedrock.layer = -30976 -- determined as appropriate by experiment

[/spoiler]
Last edited by cHyper on Tue Oct 29, 2013 15:48, edited 1 time in total.
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Re:

by wilkgr76 » Wed Aug 26, 2015 23:56

Temperest wrote:
Troy6879 wrote:
Temperest wrote:...

Bit of a math freak arn't you?(No offence)


It's what happens when you have a calculator built into your launcher... :P

Hmm... I just typed in "seconds to days" into google then typed in the amount of seconds. :D
I do not care.
 

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