-improved Bumpmapping
-Parallax mapping
-Steep Parallax mapping
-water surface shaders (no reflections and refraction yet)
https://github.com/RealBadAngel/minetest/
Latest windows build with it:
http://realbadangel.pl/minetest/shaders/minetest-0.4.8-shaders.zip
Testers. opinions, help.... are welcome :)
Settings are now aviable in main menu.
Parallax mapping requires normal map file with height in alpha channel.
To prepare such file you can use GIMP (linux/windows) and normalmap plugin or CrazyBump http://www.crazybump.com (windows).
Haven texture pack have most of default textures done with normalmaps.
Little teaser:



