[MESH] RollerCoaster [0.1 incomplete preview] [carts]

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hoodedice
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[MESH] RollerCoaster [0.1 incomplete preview] [carts]

by hoodedice » Wed Dec 11, 2013 17:18

https://drive.google.com/file/d/0B0BHx0NYg5aYcUJNZHNSeVBWM00/edit?usp=sharing
https://drive.google.com/file/d/0B0BHx0NYg5aYemt3ODMzeFRYcGc/edit?usp=sharing

Enjoy. Includes .obj file and .mtl

This is a preview of a 3D entity which is a work in progress and incomplete. THIS IS NOT A MOD.

[spoiler=Disclaimer for certain people]
This is a preview of a 3D entity which is a work in progress and incomplete. THIS IS NOT A MOD. THIS DOES NOT HAVE AN init.lua
DONT ASK ME WHAT TO NAME THE FOLDER[/spoiler]

WTFPL = license. May be changed in the future.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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rubenwardy
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by rubenwardy » Wed Dec 11, 2013 17:53

Awesome.

Now we need PilzAdam for the code.

It needs to be fast!
 

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PilzAdam
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by PilzAdam » Wed Dec 11, 2013 18:37

It says "Failed to load and run... blah"??!!!?!
 

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Evergreen
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by Evergreen » Wed Dec 11, 2013 22:14

PilzAdam wrote:It says "Failed to load and run... blah"??!!!?!
I can feel the sarcasm in you...
Last edited by Evergreen on Wed Dec 11, 2013 22:14, edited 1 time in total.
"Help! I searched for a mod but I couldn't find it!"
http://krock-works.16mb.com/MTstuff/modSearch.php
 

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hoodedice
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by hoodedice » Thu Dec 12, 2013 05:14

PilzAdam wrote:It says "Failed to load and run... blah"??!!!?!


Which version of Minetest are you using? Use Xubuntu n00b. Try pasting the last 5000 lines of debug.txt . Did you rename the folder?

If all else fails, kindly throw your computer off the nearest 50 storey skyscraper.

-----------------------------------------

EDIT: because I can't find a nice little easy to use program that could output a nice little texture.png, this thing is on hold. I need help figuring out how to texturize this mesh in the same way the character.png is texturized. This is to make sure that the textures will actually load in-game. Blender is way too complicated for me, and sproxel does not output a texture.png
Last edited by hoodedice on Fri Dec 13, 2013 12:18, edited 1 time in total.
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 


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