Do you need to have this?

Azuna
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Do you need to have this?

by Azuna » Sun Jan 05, 2014 23:04

Whenever i put on a mod that says -master, i delete the word "-master" so that the init.lua will function (i have no idea what im talking about, but naming conventions etc. etc) but today i got a series of mods that seem they wont work because of naming conventions, so i wanted to know if the suffix on most mods "-master" needs to be on the folder in the mods folder? (it sounds confusing, tell be if you need it to be briefer)
 

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ShadowNinja
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by ShadowNinja » Sun Jan 05, 2014 23:46

Minetest requires that mod folders be named the same as the modname part of items registered in the mod. The internal mod name is included in the title of forum topics and under the mod name on the MMDB. GitHub, which is popularly used by modders, adds a -master suffix to the folder name.
Last edited by ShadowNinja on Sun Jan 05, 2014 23:48, edited 1 time in total.
I play on my Minetest server and VanessaE's.
The best way to contact me is usually IRC (InchraNet, freenode).
 

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rubenwardy
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by rubenwardy » Mon Jan 06, 2014 17:28

Since 0.4.5 or so, anything after - in the folder's name is ignored

(iirc)
 

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Enke
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by Enke » Mon Jan 06, 2014 18:35

When you download a mod from a forum, the maker of the mod should provide the folder name in the title.
For example: "[Mod] Experimental mapgen. Faults and strata [0.3.1] [paragen]" In this case, you would name the folder to "paragen"
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<Anarchid> my turn was still the most awesome, yielding all the cripples, two captured paranormals, and death rate of about 30%
<ORCACommander> Anarchid: you need to work harder
<ORCACommander> I am hereby putting you under review until you can increase the casualty rate
 

Azuna
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by Azuna » Tue Jan 07, 2014 01:49

alright, i'll try to solve it
 


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