lightonflux wrote:Would be great if we could have different map sizes:
small 32, medium 64, big 128 blocks
lightonflux wrote:Would be great if we could have different map sizes:
small 32, medium 64, big 128 blocks
mauvebic wrote:I made a voxmynips fork of this months ago for my server, it runs pretty fast at 64, though im not sure 128 would fit without everything being incredibly small.
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Sokomine wrote:Mauvebic uses a fixed version on his server. That is of course very fast because the map has to be created only once.
mauvebic wrote:The reason it's fixed is because of the abuse potential of multiple players frequently opening a handheld/tool-based map, especially at a size of 64, even worse if you implement 128.
lightonflux wrote:Where can i find the fixed map mod?
Mauvebic wrote:did you try 96? that might fit
Inocudom wrote:It looks like the textures of the nodes in the map screen overlap a little.
Sokomine wrote:lightonflux wrote:Where can i find the fixed map mod?
The newest version is on github, on https://github.com/Sokomine/mapp. You can also download the file I attached to my posting.
Mauvebic uses a fixed version on his server. That is of course very fast because the map has to be created only once.
lightonflux wrote:I was talking about this one. I already cloned your repo hours ago. :)


mauvebic wrote:Turns out you can have 128 sized maps, you just need to halve the image size (and spacing) to fit them all in.
Sokomine wrote:mauvebic wrote:Turns out you can have 128 sized maps, you just need to halve the image size (and spacing) to fit them all in.
The code ought to do that automaticly. It seems not enough of the area got loaded for a 128x128 map in my singleplayer world. Still, even 128x128 does not give a very good overview. Some towns are much larger than that. I'm afraid we need something better.
Sokomine wrote:The code ought to do that automaticly. It seems not enough of the area got loaded for a 128x128 map in my singleplayer world. Still, even 128x128 does not give a very good overview. Some towns are much larger than that. I'm afraid we need something better.

Inocudom wrote:I think it would be a good idea to listen to Mauvebic's advise. He knows his stuff.
4aiman wrote:Tested that and now may repeat dev's words: "this needs work".
It works, but needs some time.
Colours, taken from textures are wrong half of a time. There are no settings/hotkeys to change look & feel, size or anything else of a map.
Still want a mod that adds simple maps. Knowing where you are is like cheating. I think that that map should be shown only after something was unlocked/crafted/collected. Until then a map that shows you only a territory where it was crafted (and surroundings) is the best way to keep players wandering and exploring.
Is it possible to use LVM to READ nodes?
JPRuehmann wrote:Hello
Lovely mod.
is there a possibilty to zoom?
if not could anyone make it?
Please,
JPR
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