Sokomine wrote:Seems I can't change the poll questions in retrospect.
How do you think the selection cube ought to be rotated? Can you explain further?
Turning noclip on allows to place the nodes and is an exception for the code above. But you don't want everyone running around with noclip on, and noclip does make building even more difficult. A new option for that would be ok. Servers enabling that option could then easily indicate that they don't want builders and are for PvP only.
Inocudom wrote:Hmm, I think it would be nice if the selection cube itself could be rotated (this would determine the initial orientation of nodes that are placed and make using the screwdriver easier.)
PilzAdam wrote:http://xkcd.com/1172/
Topywo wrote:Inocudom wrote:Hmm, I think it would be nice if the selection cube itself could be rotated (this would determine the initial orientation of nodes that are placed and make using the screwdriver easier.)
That would really be nice.
PilzAdam wrote:Dont forget that you can easily disable the behaviour by enabling "noclip", even if you dont fly.
Pitriss wrote:PilzAdam wrote:Dont forget that you can easily disable the behaviour by enabling "noclip", even if you dont fly.
Hmm hmm IMHO getting noclip on survival servers is almost impossible..
This change should be really reverted..
Hybrid Dog wrote:Does it work without the noclip privilege, too?PilzAdam wrote:Dont forget that you can easily disable the behaviour by enabling "noclip", even if you dont fly.
Pitriss wrote:PilzAdam wrote:Dont forget that you can easily disable the behaviour by enabling "noclip", even if you dont fly.
Hmm hmm IMHO getting noclip on survival servers is almost impossible..
This change should be really reverted..
Inocudom wrote:Topywo wrote:Inocudom wrote:Hmm, I think it would be nice if the selection cube itself could be rotated (this would determine the initial orientation of nodes that are placed and make using the screwdriver easier.)
That would really be nice.
To make rotating the selection box easier (I guess the middle mouse button could be used for this,) a holographic image of the node to be placed could be shown in it.
PilzAdam wrote:http://xkcd.com/1172/
Casimir wrote:It needs to be polished, but in general i like it. Without you were able trap yourself inside nodes you can not dig.
PilzAdam wrote:Dont forget that you can easily disable the behaviour by enabling "noclip", even if you dont fly.
PilzAdam wrote:Well, survival servers are the kind of servers that want this behaviour anyway.
Creative servers should make building as easy as possible, and they can give noclip without problems.
Inocudom wrote:To make rotating the selection box easier (I guess the middle mouse button could be used for this,) a holographic image of the node to be placed could be shown in it.
Casimir wrote:Do the following: dig a hole 3 nodes deep into stone and throw away your picaxe, jump inside, place one stone above you, one at your feet and one where your head is.
Casimir wrote:That is what makes it feel so incomplete.
In an actual game you should not have to type any commands
Casimir wrote: and things like "placing node when player would be inside new node" just should not be part of normal gameplay.
Casimir wrote:Yes, Minetest is the game where you type /time 6000 every ten minutes. That is what makes it feel so incomplete.
Casimir wrote:In an actual game you should not have to type any commands, and things like "placing node when player would be inside new node" just should not be part of normal gameplay.
brunob.santos wrote:The logic is more important! (would not change the game much, but would be nice)
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