minetest.exe unresponsive.

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BrunoMine
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minetest.exe unresponsive.

by BrunoMine » Thu Feb 13, 2014 11:32

Description:
1º-This always occurs on the second attempt to enter a world (singleplayer or multyplayer).
2º-This bug occurs since 0.4.9 was released.
3º-This bug is very bad
Screenshot:
Image
Debug:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
-------------
  Separator 
-------------

09:29:01: ACTION[main]:         .__               __                   __   
09:29:01: ACTION[main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
09:29:01: ACTION[main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
09:29:01: ACTION[main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
09:29:01: ACTION[main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
09:29:01: ACTION[main]:       \/        \/     \/          \/     \/       
09:29:01: ACTION[main]: World at [C:\Users\Bruno\Saved Games\Minetest-0.4.9\bin\..\worlds\Novo Mundo]
09:29:01: ACTION[main]: Server for gameid="minetest" listening on port 61170.
09:29:01: ACTION[ServerThread]: singleplayer [0.0.0.1] joins game. List of players: singleplayer
Last edited by BrunoMine on Thu Feb 13, 2014 11:35, edited 1 time in total.
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Novacain
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by Novacain » Thu Feb 13, 2014 16:14

It would be a lot easier if I could read it :P

So, is the program not responding, or the entire computer?

also, have you considered 4.9-dev?
Last edited by Novacain on Thu Feb 13, 2014 16:15, edited 1 time in total.
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BrunoMine
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by BrunoMine » Thu Feb 13, 2014 20:06

Novacain wrote:It would be a lot easier if I could read it :P

So, is the program not responding, or the entire computer?


I'll translate the error window.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.exe
____________________________________________________________________
minetest.exe is not responding

Windows can check online for a solution. If you close the program, you may lose data.

-> Check a solution and close the program.

-> Close the program

-> Wait for the program to respond.


Novacain wrote:also, have you considered 4.9-dev?


Downloaded in minetest.net
I believe that should work. 99% of players should download as well.
Last edited by BrunoMine on Thu Feb 13, 2014 20:09, edited 1 time in total.
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Krock
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by Krock » Thu Feb 13, 2014 20:13

I'm using BlockMan's win32 build and don't have any problem.
Maybe you could use an "unofficial" version and look if it still has those problems?
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by BrunoMine » Thu Feb 13, 2014 20:21

I do not know where to find these versions.
I hope that this bug is not repeated in procimas versions.
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Novacain
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by Novacain » Thu Feb 13, 2014 23:24

the unofficial builds are just below the "stable" windows builds the area looks like this:

Minetest Download Page wrote:Unofficial builds

These builds are made by community members and more recent than the official builds, containing new features (may cost stability).

sfan5
xyz
PilzAdam
BlockMen
Fess


I went ahead and linked the sites.
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by BrunoMine » Thu Feb 13, 2014 23:56

Hoo course, unofficial version.
But these are compatible with the official?
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by Novacain » Fri Feb 14, 2014 00:41

these are the bleeding edge versions, typically. They may have some other features too. I know BlockMen was writing the code to add a third person view to the client. I'm not sure if he merged that into this version, but it is in one of his builds. I'd say download them, try them out, and see which one you like. you can go ahead and just create a folder that holds your mods, worlds, textures, etc. and just transfer those into the version you are currently using. the cost is potential stability, but looking at what is happening for you, that may just be what you gain.

I personally felt more comfortable with the daily 4.9 over the stable. i think this release was a little rushed.
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