Never mind... (embarrassed grin)... I figured it out.
Just so that others can do it too, I'll explain what I discovered.
In the minetest /builtin folder, there is a file called item.lua. I'm not sure where this file is located on Windows, but on Linux it's in /usr/share/minetest/builtin (which is a write-protected location, so you'll have to sudo in order to edit the file)
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Change the following "stack_max" lines to adjust the inventory size universally:
Line 389 (which is under minetest.nodedef_default)
Line 451 (which is under minetest.craftitemdef_default)
Line 487 (which is under minetest.noneitem_default)
Change those numbers, and the inventory stack sizes changes globally.
I do have one question for the gurus though. I figured out why tools only come in stacks of 1. In that same file I mentioned above, item.lua, there is an entry on Line 469 that defines tool stacks as 1.
Would the game get weird if this was a higher number?