minetest.register_node("test:ackirb_block", {
description = "Ackirb's Test Block",
tiles = {"ackirb_block.png"},
drawtype = "fencelike",
paramtype = "light",
--sunlight_propagates = true,
walkable = false,
groups = {igniter=1},
damage_per_second = 1,
sounds = default.node_sound_stone_defaults(),
})Calinou wrote:You probably want to add "unbreakable=1" to the groups, to allow destroying by the Admin Pickaxe With Drops from Map Tools. Else, only the standard Admin Pickaxe may dig it, which can dig any pointable node regardless of the groups.
Ackirb wrote:he problem is that the mod will not launch on the game at all. I am familiar with the groups and other components of the table, but I just cannot figure out why the mod will not launch.
Krock wrote:Ackirb wrote:he problem is that the mod will not launch on the game at all. I am familiar with the groups and other components of the table, but I just cannot figure out why the mod will not launch.
Check out the "Configure" button when you created a world.
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