Slider-Override wrote:Hi All, is there a way to remove Blocks ?
my plan is to clear a big area.
is see no way, only move it down :-(
I use Minetest 0.4.9 from Fedora 20 , 64bit
and I have the same problem.
I added Uberi-Minetest-WorldEdit-2784a25 mod
I created a new figure piramid , cylinder and other need figures ,
Some command not working, some mods also not working
example
Failed to load and run
/home/gg/minetest/mods/maptools-master/init.lua
/home/gg/minetest/mods/smartfs-master/init.lua
I used tnt from Nuke mod to remove unnecessary blocks.
I created new land, I had to write //yes or to //no because I had warning I edit a lot of blocks.
I created land ( Dirt ) , one , second and I have bug with shadows.
and now around me are the pieces of shadows. :(
//light command not found
Oops, fixed that in 2784a25561be45894d2a138828013c96f387d470.
$ minetest
Irrlicht Engine version 1.8.1
Linux 3.13.6-200.fc20.x86_64 #1 SMP Fri Mar 7 17:02:28 UTC 2014 x86_64
Creating X window...
Using renderer: OpenGL 4.4.0
GeForce GTX 660/PCIe/SSE2: NVIDIA Corporation
OpenGL driver version is 1.2 or better.
Dedicated video memory (kB): 2097152
Total video memory (kB): 2097152
Available video memory (kB): 2038252
GLSL version: 4.4
[MOD] WorldEdit loaded!
13:25:57: ACTION[main]: .__ __ __
13:25:57: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
13:25:57: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
13:25:57: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
13:25:57: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
13:25:57: ACTION[main]: \/ \/ \/ \/ \/
13:25:57: ACTION[main]: World at [/home/gg/.minetest/worlds/Tele]
13:25:57: ACTION[main]: Server for gameid="minetest" listening on port 30000.
13:25:57: ACTION[ServerThread]: announcing to servers.minetest.net
13:25:57: ACTION[ServerThread]: Tele [127.0.0.1] joins game. List of players: Tele
Could not open file of texture: character.png
Time to load ascii X file: 5ms
Loaded mesh: character.x
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: Interlace handling should be turned on when using png_read_image
PNG warning: Interlace handling should be turned on when using png_read_image
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
PNG warning: iCCP: known incorrect sRGB profile
Loaded texture: /usr/share/minetest/textures/base/pack/sunrisebg.png
Font size: 8 15
tele wrote:what it is 2784a25561be45894d2a138828013c96f387d470 ??Oops, fixed that in 2784a25561be45894d2a138828013c96f387d470.
You can remove blocks with "//set air".
tele wrote:Sorry I use also fedora and I have also problem with shadowSome command not working, some mods also not working
example
Failed to load and run
/home/gg/minetest/mods/maptools-master/init.lua
/home/gg/minetest/mods/smartfs-master/init.lua
I used tnt from Nuke mod to remove unnecessary blocks.
I created new land, I had to write //yes or to //no because I had warning I edit a lot of blocks.
I created land ( Dirt ) , one , second and I have bug with shadows.
and now around me are the pieces of shadows. :(
//light command not found
what it is 2784a25561be45894d2a138828013c96f387d470 ??Oops, fixed that in 2784a25561be45894d2a138828013c96f387d470.
When I use option in invertory "Fix Lighting"
I don't have errors , but this for me not working :(
This can be problem with lua ?
tele wrote:I see "set nodes " example dirt , and I use tnt to remove dirt blocks fix my problem with shadows,
To remove blocks in world edit should be option "Clear Objects" ?
because for me not working and I'm not sure what this do.
Temperest wrote://fixlight is meant to fix a very specific issue that occurs due to an engine bug in Minetest, where sunlight does not get propagated downwards. It does not and is not supposed to do anything else.
Morn76 wrote:It doesn't work. I tried to get rid of the shadows you see in the screenshot below with //fixlight but nothing changed.
Krock wrote:Morn76 wrote:It doesn't work. I tried to get rid of the shadows you see in the screenshot below with //fixlight but nothing changed.
I know that problem from my server. Fixlight doesn't work anytime.
1) set //pos1 and //pos2 in the dark area (somewhere)
2) //set default:dirt
3) //unmark
4) horray
Morn76 wrote:Krock wrote:Morn76 wrote:It doesn't work. I tried to get rid of the shadows you see in the screenshot below with //fixlight but nothing changed.
I know that problem from my server. Fixlight doesn't work anytime.
1) set //pos1 and //pos2 in the dark area (somewhere)
2) //set default:dirt
3) //unmark
4) horray
This method too sometimes fails: Because occasionally the weird shadow will appear on top of the added dirt block. Remove the dirt block and the shadow will be back on the ground. :-(
... WorldEdit shadows always seem to appear in areas far from the player that have not updated properly.
tele wrote:mom76 said
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