Calinou wrote:Server-side variables for tweaking something supposedly client-side? I'm disappointed...
CMakeFiles/minetest.dir/game.cpp.o: In function `the_game(bool&, bool, InputHandler*, irr::IrrlichtDevice*, irr::gui::IGUIFont*, std::string, std::string, std::string, std::string, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >&, ChatBackend&, SubgameSpec const&, bool)':
gLOLWAT?!gsmanners wrote:I am still testing this mod, after all.
Sorry, I didn't add gsmapper to CMakeLists. :PEvergreen wrote:I have a compiling error on linux to report. I followed the instructions on your github README file.
http://pastebin.ubuntu.com/7231830/
It happens right after it links the minetest executable.
gsmanners wrote:Hahaha... I need to get off my behind and revamp this sucker something a little more proper is what we need here. Is 0.4.10 coming soon?
RealBadAngel wrote:- When displayin a texel, height should be used. Multiply the color by some factor, to make it brighter when higher on map. This way different levels of grass/whatever wont look as flat surface.
gsmanners wrote:Actually, I've been thinking more about how to keyhole the effect onto the display, rather than just plastering it in their the way I've been doing it. What would be really cool is if I can give the actual model a 2K or 4K texture and then just show the amount it's configured to show (which would make tracking mode much simpler to optimize).
As for tracking being always on, I disagree. Most minimap mods that I've seen only using tracking in "radar" mode (or whatever they call it). This is another way the keyhole effect would be good. I could just make the keyhole whatever shape I want (round, for example).
gsmanners wrote:Well, there is this: https://github.com/gsmanners/gsmapper
But some people have a problem with using the "patch" command. I guess they're allergic to CLI or something.
gsmanners wrote:Yeah. Windows sucks. It's a wonder to me that anyone still uses it.
philipbenr wrote:- That is true, but then again, I don't really enjoy games like that...
- I shouldn't think that should be a problem. What format did you burn them in?
- Linux doesn't destroy computers. Windows does. Still, I understand your cautiousness.
Inocudom wrote:philipbenr wrote:- I shouldn't think that should be a problem. What format did you burn them in?
They are on DVD data disks, the videos and images (.jpegs and .avi files they are.)
UMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM.Inocudom wrote:My graphics card is from NVIDIA, so it won't work with anything based on Linux, I heard.
JPRuehmann wrote:Hello
Sorry for my Harsh words, but where do you get such Bullshit.
There are NVIDIA drivers, both Free and Closed Source
There are no such Files that are not Viewable in Linux.
The Risc of damaging your PC via Malware is much higher in Windows than in Linux
There are much more Software for Linux Than for Windows.
Most of Windows Software Runs under Linux Via Wine to and if that is not working VirtualBox is helping.
Dont understand me wrong, If you like Windows that´s fine.
But dont tell such dumb things as Hardware is not working or Linux is Damaging Hardware.
Please rethink you Informathion Sources and use more reliable ones.
Have fun,
JPR
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