I have lots of mods

lordpyridine
New member
 
Posts: 9
Joined: Mon Mar 17, 2014 14:02

I have lots of mods

by lordpyridine » Sun Apr 13, 2014 18:53

I now have 29 mods running simultaneously. So, how many do you have? I have a padded envelope and a stamp, and will mail a sugar cookie to whoever has the most at once. Also, how is your startup time for Minetest after so many mods? Mine is about 3 minutes.


Love the mod community, so much stuff there.
 

User avatar
philipbenr
Member
 
Posts: 1665
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: WisdomFire or philipbenr

by philipbenr » Sun Apr 13, 2014 19:31

I think that people will download and use as many mods as they can find. People like sugar cookies. Anyhow, I have roughly 22 and a fast computer, so 1 minute. :)
"The Foot is down!"
 

User avatar
Krock
Member
 
Posts: 3598
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker

by Krock » Sun Apr 13, 2014 19:40

43 mods on my server, startup time 30-50s
Last edited by Krock on Sun Apr 13, 2014 19:40, edited 1 time in total.
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Sun Apr 13, 2014 19:53

4 mods on my development Minetest copy - all mine. (10 seconds ish)

23 mods on my actual Minetest playing copy. (30 seconds ish).

Not including vanilla mods.
Last edited by rubenwardy on Sun Apr 13, 2014 19:54, edited 1 time in total.
 

Sokomine
Member
 
Posts: 2980
Joined: Sun Sep 09, 2012 17:31

by Sokomine » Sun Apr 13, 2014 20:23

Currently 28 on my small/development version (including some default ones). This changes constantly and is adapted to whatever's currently needed. 85 on my main game (called naturetest). Oh, btw, those are folders. Didn't count mods as such. A few of them are modpacks. Startup time: 4s for small, 18s for naturetest. Disabling preload_items_visual did reduce loadup time significantly. The games wouldn't be playable without. I'm sure others will have more (i.e. VanessaEs survival server).
A list of my mods can be found here.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Sun Apr 13, 2014 20:47

philipbenr wrote:I think that people will download and use as many mods as they can find. People like sugar cookies. Anyhow, I have roughly 22 and a fast computer, so 1 minute. :)


Not everyone will do that. Some people have a sensible approach when it comes to modding.
 


Return to Minetest General

Who is online

Users browsing this forum: No registered users and 8 guests

cron