#include <mach/semaphore.h>
#include <sys/semaphore.h>

Morn76 wrote:Could you package this as an app or did you lose your modified cmake files, OmniStudent? I need working keyboard input to actually start a world.

Topywo wrote:Congratulations!
Although I'm not using Mac OS X, I appreciate the work you have done.
Topywo wrote:Congratulations!
Although I'm not using Mac OS X, I appreciate the work you have done.
Jordach wrote:Shaders don't work because they require OpenGL 3.0+, and GLSL 1.2+, Macs that are as old as yours don't have said capabilities.
GingerHunter797 wrote:Congratulations! Minetest can now be run on Mac!
OmniStudent wrote:I've finally managed to make a github repository with Morn76's changes,
https://github.com/Belugion/minetest
Sorry if its a bit dirty with unneccessary files :(
haschatan wrote:Ok, in fact it is a french keyboard.

haschatan wrote:If I press "," I get the correct key. "a" and "q" work properly. The problem is just with the key "m".
Krock wrote:haschatan wrote:If I press "," I get the correct key. "a" and "q" work properly. The problem is just with the key "m".
Or try to change the keys in the settings tab at main menu.
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