7 days to die v-0.3

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sazonov.pavlik73
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7 days to die v-0.3

by sazonov.pavlik73 » Thu May 01, 2014 11:01

Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructable voxel world for supplies or the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
Minetest game-travesty game "7 days to die"

version 0.3 +:mod "sethome",new background,mod nuke,mod beds, mod farminf plus, mod usesdirt.
Attachments
7 days to die v3.zip
(2.52 MiB) Downloaded 164 times
Last edited by sazonov.pavlik73 on Sat May 10, 2014 15:26, edited 1 time in total.
 

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sazonov.pavlik73
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Posts: 68
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Re: 7 days to die v-0.2

by sazonov.pavlik73 » Thu May 08, 2014 12:24

Problems:zombies no spawn snow and dry biomes, not all zombies will attack you.
 

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hoodedice
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Re: 7 days to die v-0.2

by hoodedice » Thu May 08, 2014 14:30

How to get people to download your mod.
by hoodedice

- Step 0: Add mod dependencies, license and reformat title properly (dead important; no one will download mod otherwise)

- Step 1: Write an essay on your mod in the OP. Explain what it is, how to play it and stuff.(+5 downloads)
- Step 2: Attach Screenshots (+10 downloads)
- Step 3: Use .zip compression; rar is evil. (+20 downloads)
- Step 4: Upload the mod to a trusted file sharing site, that does not use flash, or javascript (+5 downloads)
- Step 5: Upload your mod to GitHub (+2 downloads)
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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sazonov.pavlik73
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Posts: 68
Joined: Sat Jan 11, 2014 12:55

Re: 7 days to die v-0.3

by sazonov.pavlik73 » Mon May 12, 2014 13:17

screenshot
Attachments
7dtd.zip
(3.1 MiB) Downloaded 102 times
 


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