4aiman wrote:1. We should give people some way to share a certain amount of personal info they are eager to share. In some countries it's considered impolite to ask any personal questions to a stranger. Speaking of tolerance, we should credit that possibility.
No chance to know such things beforehand. There are players from all over the world mixed up on servers. The only way is to be tolerant and talk to each other and explain if something goes against what is considered appropriate in one culture. It might be perfectly innocent in another. The /msg command can be a great help here.
Some time ago, I read a web page (partly) explaining the mysterious behaviour of some Americans. They sometimes get so exited about things that Germans get puzzled and believe they did something utterly wrong (i.e. are not taken seriously, a joke beeing played on them, the other side used bitter irony), while the American is just trying to show that it was the perfectly right thing and he's happy. On the other hand, when the American side seems extremly happy and satisfied (by German standards), it might just be politeness and anything but satisfaction. That's quite diffrent over here. In the German culture region, we do utter critizism if something is not absolutely perfect - but that's no problem. It's an indication that we care, do take an intrest, and want things to progress and improve even more, and are happy :-). Now, those cultures are not even that far apart. Still, mutual understanding isn't always guaranteed. We all need to talk to each other and try to figure it out.
4aiman wrote:Weighted karma points is good enough to show the relationships between players. Especially if the list of those who like/dislike any particular person are publicly shown in the profile.
Urgs. I'm afraid such an approach is pretty dangerous with human beeings around. That'd open grounds for quite a lot of mobbing. It can destroy a community. IMHO it's far worse than a few people swearing here and there. Of course poeple do like each other to a diffrent degree. But to show it publicy as a value is very very dangerous.
4aiman wrote:So, my point is: any common administrator (who can't play all day but have some other business to do) will benefit from this system. It's about getting info, not banning!
Hmm. Perhaps as a statistic of who used how many suspicious words (in relation to how much the player said at all) might help in order to identify players whose behaviour might be problematic and where a closer look at the chat might be appropriate. That might indeed help. The display of those statistics ought to be limited to moderators. If misbehaving players can view their own statistic, they will be motivated to increase their score by showing even worse behaviour.
4aiman wrote:But substitution will secure minds of those who can't understand what word was replaced. Some ten Y.O. girl probably shouldn't know some words (if there are parents who have taught her the basics of the art of being nice to people).
Perhaps they do know those words. Still, an automatic filter might help a bit if your player base contains many very young players. Kind of like not letting those too young on the Internet without supervision.
4aiman wrote:here are tons of *freaks* who want to harm others. I myself was nearly squashed by some jerk and his car just because he wanted me to feel fear for my life. One may say it's because I pissed off him, but no - he was a total stranger.
That is very bad. Hope that person gets his driving liscence revoked and taken care of. Such behaviour is a criminal offense over here.
4aiman wrote:I'm talking about those who KNOW they'll do smth inappropriate if there would be a chance to get dry out of water. Not only swearing, but stealing, scheming etc.
Ah. Filters as a way of helping people who can't control themshelves enough, perhaps even installing those filters on those people's requests? There may be some people who may want this. Rare, but can happen.
4aiman wrote:On the other side, if you're a nice person, you have nothing to fear anyway.
Unfortionately, with automatic filters, that's wrong. You even have to fear more if you're innocent than if you're a yerk trying to insult everyone who's not on the tree on three. People who want to can circumvent filters. But automatic filters will inavoidably catch innocent people.
4aiman wrote:One can say anything about tolerance or freedom, but there are mods like this, player_notes, future_ban, autoban, protector, simple_protection, shared_autoban and others.
I was against the Landrush protection mod for a long time due to that mod harming players who digged in protected areas - banning regular players who did nothing wrong (except not noticing that a flower was protected because they had a bit of lag or where concentrating on building). The system hit innocent people at least as often as it did guilty ones. Fortionately, the system seems to no longer harm players. That's a good improvement.
spootonium wrote:Nonetheless, what I cannot tolerate, and what I am attacking in this thread, is the notion that an appeal to propriety, seemliness, sensibility, or polite reserve can ever excuse any degree of censorship. And no matter how softly and prettily one tries to package it, an attempt to remove, obstruct or curtail an individual's ability to express themselves openly constitutes censorship.
Censorship/free speech is not that much of an issue in my opinion. Most servers are operated by individual people. They pay for the server. They make the rules that apply to those servers. If one doesn't agree to the rules, it's best to look for another server. There are other ways and more appropriate situations/places for free speech.
Some servers even forbit mentioning/advertising for other servers. This is fortionately less common on Minetest servers. There are plenty of good ones out there, and it's important that people find servers which fit to them and which they like. It's worth taking a look at other servers as well.
Short summary: I doubt that automatic filters help much (except with a very crowded server and lots of very young children). I want humans to take the final decision if something is appropriate in their eyes or not. Software just hasn't reached the KI stage necessary to make that decision. Perhaps it never will. So...use such an automatic filter if the audience of the server demands it, but please don't trust a program's decision blindly! That's all I really want to point out.