JoshMars wrote:Is there an easy way to get the nearest player in lua?
lunisol wrote:I'm basically trying to build THIS, but in Minetest. I can make the auto-stone generator, but cant get the T-flipflop to work correctly. and putting a delay on it wouldn't toggle it would it? I would think that would make it both flip and flop with the same button press.
Evergreen wrote:lunisol wrote:I'm basically trying to build THIS, but in Minetest. I can make the auto-stone generator, but cant get the T-flipflop to work correctly. and putting a delay on it wouldn't toggle it would it? I would think that would make it both flip and flop with the same button press.
You really can't build that in minetest because "BUDs" don't exist. Torches don't work the same way in mesecons as they do in redstone either. As for the t-flipflop, just use a microcontroller.
LionsDen wrote:You can make a kind of flip-flop circuit if you want look at these two pictures, you can ignore the delays and nand gate that I have in there. Just put both on the same circuit and put the lead to one of them on a not gate. That way whenever the on piston is on, the other piston is off. To get it to work perfectly, you may need to adjust them with a delay or something but maybe not. Depends on the speed of your system and what you have going on. Here are the two images.
Regular piston is on:
Not gated piston is now on:
How do I download mods and enable them for my worlds with no errorsLionsDen wrote:I don't know about the stable release but I was using the indev version of sfan5's but also the modified version used in XDGAMERZzZ Skyblock map. It probably does work as I haven't heard of any recent changes but I haven't checked the github repository to see if there have been any.
LionsDen wrote:+ Spoiler
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