kaeza wrote:Glad to be of help :)
By the way, related to your changes, if you don't like your kids losing their items on death, you may safely move the `bones' folder/mod out of the game folder to disable this completely, or a modification could be made so only certain players lose their items, so your kids (or you) can optionally enable it as a sort of challenge.
Interesting.
Although disabling bones would be sad as we get a kick out of seeing where each other has met our maker. And like the challenge getting our treasures back. Death hurting makes it funner for us. But when the bone are in a maze of a cavern, the challenge is a bit too much for the kids. My seven year old daughter enjoys collecting everyone's bones and burying them under a tombstone in a graveyard she's created. Yet another use for the flowers LOL
I'm thinking about making the bone emit some sort of beacon via chat command. Much like waypoints do on the Unified Inventory mod.
Announcing the player death and the co-ordinates was just a quick and dirty solution.