Crash while playing dreambuilder_game.

bloodyax2000
New member
 
Posts: 5
Joined: Sat Jun 28, 2014 01:07
In-game: bloodyax2000

Crash while playing dreambuilder_game.

by bloodyax2000 » Sat Jun 28, 2014 05:02

What does all of this mean?

-------------
Separator
-------------

21:44:45: ERROR[main]: GenericCAO::addToScene(): Could not load mesh character.x
21:46:48: ERROR[main]: generateImage(): Could not load image "xdoors2_door.png" while building texture
21:46:48: ERROR[main]: generateImage(): Creating a dummy image for "xdoors2_door.png"
21:46:49: ERROR[main]: generateImage(): Could not load image "dye_purple.png" while building texture
21:46:49: ERROR[main]: generateImage(): Creating a dummy image for "dye_purple.png"
21:46:49: ERROR[main]: generateImage(): Could not load image "bones_bones.png" while building texture
21:46:49: ERROR[main]: generateImage(): Creating a dummy image for "bones_bones.png"


-------------
Separator
-------------

21:47:23: ERROR[main]: Access denied. Reason: Another client is connected with this name. If your client closed unexpectedly, try again in a minute.
21:48:48: ERROR[main]: generateImage(): Could not load image "xdoors2_door.png" while building texture
21:48:49: ERROR[main]: generateImage(): Creating a dummy image for "xdoors2_door.png"
21:48:50: ERROR[main]: generateImage(): Could not load image "dye_purple.png" while building texture
21:48:50: ERROR[main]: generateImage(): Creating a dummy image for "dye_purple.png"
21:48:50: ERROR[main]: generateImage(): Could not load image "bones_bones.png" while building texture
21:48:50: ERROR[main]: generateImage(): Creating a dummy image for "bones_bones.png"
21:50:03: ERROR[main]: generateImage(): Could not load image "blank.png" while building texture
21:50:03: ERROR[main]: generateImage(): Creating a dummy image for "blank.png"
Font size: 8 17
22:00:34: ERROR[MeshUpdateThread]: ERROR: An unhandled exception occurred: bad allocation

In thread 1414:
..\..\src\minetest\src\client.cpp:221: MeshUpdateThread::Thread: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 1414:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 1c78:
#0 main
#1 ClientMap::renderMap
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
 

User avatar
Topywo
Member
 
Posts: 1718
Joined: Fri May 18, 2012 20:27

Re: Crash while playing dreambuilder_game.

by Topywo » Sat Jun 28, 2014 08:21

Most of the times you can ask questions about games, mods, texture-packs in their own topic (as a post).

Concerning the errors, looks like the images are missing, but probably there are some spelling mistakes or the mod or item name changed during development. The bad allocation error I don't know right now.
 

bloodyax2000
New member
 
Posts: 5
Joined: Sat Jun 28, 2014 01:07
In-game: bloodyax2000

Re: Crash while playing dreambuilder_game.

by bloodyax2000 » Sat Jun 28, 2014 19:53

Alright, thanks for the info. I wasn't sure where to post this, so I just went to bugs and problems.
 


Return to Minetest Problems

Who is online

Users browsing this forum: No registered users and 5 guests

cron