Krock wrote:This was a fix to prevent from seeing through the walls. To be able to place nodes again "in you", grant yourself "noclip".

movement_speed_jump = 7.0LionsDen wrote:Until then, just add the following line to your minetest.conf file.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
movement_speed_jump = 7.0
It seems to have made it easier to jump and place a node under me.
Sokomine wrote:You're not the first one to be annoyed by this "feature". I've complained about that already, but nobody changed it yet. In order to fix your own version, edit src/game.cpp and remove some lines around line 908. Btw, the pillaring up is not the main problem (that's usually only needed for scaffolding) - not beeing able to place nodes using facedir in tight corners is far more annoying for builders.
ak399g wrote:To others, noclip and jump height 'workarounds' are not acceptable for my purposes.
Dragonop wrote:YOU STILL CAN!
Just need to keep press Jump+Sneak and press the Place Block button
Ween you jump while sneaking you jump 1,5 blocks!
webdesigner97 wrote:But then facedir blocks like chests won't facedir...
Sokomine wrote:webdesigner97 wrote:But then facedir blocks like chests won't facedir...
That's right, and that's the most important reason for wanting to build where you stand. Slim panels, handrails etc. are hard to place if you are standing elsewhere. They're even hard to place when standing in the right block. Anyway, I patch my Minetest, and that problem is gone. Just requires the occasional repetition of the deletion of the lines concerned once there's a new version out and git can't solve it automaticly.
hoodedice wrote:Another Minetest fork in 3... 2.... 1......
Users browsing this forum: No registered users and 9 guests