Marshall_maz wrote:Nore wrote:Well, try all the different sides, you'll finally find the correct direction. Moreover, tubes only work with MV machines, not LV ones. About the picture, the idea is that each tube is a sorting tube, that will send the item in the machine if it's the correct one, or in the correct direction else: next to 0.7% machine you would have a tube that would send 0.7% dusts in the machine, 0.6% one side and 0.8% the other side.
I tried all sides now , only input works. Unable to get output.
Will try again after I have updated.
ThatGraemeGuy wrote:Marshall_maz wrote:Nore wrote:Well, try all the different sides, you'll finally find the correct direction. Moreover, tubes only work with MV machines, not LV ones. About the picture, the idea is that each tube is a sorting tube, that will send the item in the machine if it's the correct one, or in the correct direction else: next to 0.7% machine you would have a tube that would send 0.7% dusts in the machine, 0.6% one side and 0.8% the other side.
I tried all sides now , only input works. Unable to get output.
Will try again after I have updated.
MV machines do not automatically send their output to tubes, you must place a Control Logic Unit into one of the machine's upgrades slots for that to happen.
ThatGraemeGuy wrote:OK cool. Good idea to watch the github repos for technic and pipeworks so you know when the updates are happening. Both are quite actively maintained.
Marshall_maz wrote:As for the centrifuge setup itself. Tried all of last night after the update that made my tubes work , but couldn't get it working. That setup is beyond my blonde head I guess. Couldn't even get it started with output from the grinder.
Tried all different sides but it just refused to output to a tube. ( I did have logic unit in it )
So I gave up on that project and are moving on. I ain't clever enough for that setup.
ivalin wrote:How to get automatic output from chest .
ThatGraemeGuy wrote:With the setup exactly in the screenshot is that supply converter still showing "10000HV -> 9000MV?" You mention that it was saying that, but then you removed the switching station from the HV network & I suspect that supply converter is now not working. You must have a switching station on every tier (LV/MV/HV), so unless there is another switching station on the HV section out of sight (and close enough as well), the setup in the screenshot cannot work.
*edit: Also, that HV battery box showing full charge is no indication of anything, it can charge fully while the HV network is properly set up, and will keep its charge if you remove the switching station, as long as the battery box remains cabled.
ThatGraemeGuy wrote:Using unified_inventory, enter "technic" in the search box, and click the magnifying glass for easy access to all technic recipes.
Also not really sure where you are seeing "TV_LV_Furnace" and "TV_grinder". There's an "LV Furnace" and "LV Grinder", recipes for both are definitely shown by unified_inventory.
If you're still not winning, ask some more or visit #minetest-technic on Freenode IRC.
electrodude512 wrote: I don't see turtles as being nearly as important as computers if you have Technic's frames, so I don't plan to immediately add turtles.
ThatGraemeGuy wrote:I'm not aware of anything called "frames" in Technic. Perhaps he was referring to Minecraft's Technic Pack when making the comment?
Neuromancer wrote:I've been wanting programmable turtles in Minetest for a while now. electrodude512 is starting work on a ComputerCraft like mod and he said the following:electrodude512 wrote: I don't see turtles as being nearly as important as computers if you have Technic's frames, so I don't plan to immediately add turtles.
I know next to nothing about technic and frames. Are frames programmable like turtles? If so, what language?
--old
output = 'technic:electric_furnace',
--new
output = 'technic:lv_electric_furnace', --add lv_
--old
minetest.register_alias("grinder", "technic:grinder")
minetest.register_craft({
output = 'technic:grinder',
--new
minetest.register_alias("grinder", "technic:grinder", "lv_grinder", "technic:lv_grinder") --maybe better register more names as alias
minetest.register_craft({
output = 'technic:lv_grinder', --add lv_
Users browsing this forum: No registered users and 2 guests