Krock's Ultimative Platform [not 24/7]

Tg1
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Re: Krock's Ultimative Platform [not 24/7]

by Tg1 » Mon Apr 21, 2014 18:44

Image Some people lost there Freedom : Please Respect the rules!
 

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Krock
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Thu May 15, 2014 13:56

Map of 2014-06-16 (2.4 MB)

Latest changes: (newest on top)
- Skins updated, old deleted (players with not existing skins will get notified)
- Skins mod updated, fixed possible bugs
- added grinder node (insert money and 4 stone/gravel/.. -> 4 sand/dirt/..)
- Replacer damages itself on use (evil!)
- added Replacer mod
- splitted "/news" into "/rules" and "/tutorial"
- added player_notes
- added parts of nature (cobble -> mossy cobble, grassy dirt + snow -> snowy dirt)

FAQ of the lastest days
Q: Are there free areas?
A: Yes, just follow a street and go a little away from it.

Q: That's herobine!
A: (Not a real question) It looks like herobine but it's a regular player with a special skin!

Q: Are there mobs?
A: Nope.

Q: Can you add them?
A: It prevents "creative" players from being creative - PvP with friends is better

Q: Can I have my things back?
A: Sure. Get your bones back. The server told you the coordinates.

Q: The crafting (guide) doesnt work!
A: (Not a real question) Get on a PC and play there or get stu's android builds.

Q: Can you teleport dummy to me?
A: Teleporting is for creative servers - this is survival. Better use the /spawn command.

Q: Why is it so laggy?
A: No idea. Try to rejoin or hope for a server crash.

Q: Can you make this server 24/7?
A: <private> Parents say no. I'm a kid. </private>

Q: Can I get dummy privilege? / Can I get dummynode?
A: What would happen if everybody would get privs and stuff?

Q: Where is everybody?
A: Where are you? / Could you see a human on the moon with your eyes?
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Re: Krock's Ultimative Platform [not 24/7]

by bajanhgk » Wed May 21, 2014 09:31

how do i get the air sword?
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Krock
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Wed May 21, 2014 11:55

bajanhgk wrote:how do i get the air sword?

viewtopic.php?p=137723#p137723
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Fri Jun 13, 2014 11:10

Latest map of 2014-07-13
Full map

Image
(The gray parts on bottom left are underground generated chunks)
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Fri Jul 18, 2014 09:47

Latest map of 2014-07-18
Some updates:
- Added beds
- Updated carts
- Switched to 0.4.10-dev

Image
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Re: Krock's Ultimative Platform [not 24/7]

by DS-minetest » Sun Jul 20, 2014 11:34

I have finished a house on the server:
+ screenshots

:D
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Call me DS or DS-minetest.
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Re: Krock's Ultimative Platform [not 24/7]

by asdfref » Wed Jul 23, 2014 15:18

Here it is krock. Just like I said. On the server.
Attachments
beds.zip
(23.46 KiB) Downloaded 127 times
 

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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Tue Jul 29, 2014 15:40

Latest map of 2014-07-29


Image
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Tue Aug 12, 2014 18:30

Some news:

The current situation does not allow me to run the server longer than 4 hours during the week.
It will be mostly online at 16.00 - 19.00 GMT/UTC
Possible changes and downtimes are announced ingame.
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Mon Aug 18, 2014 16:55

Map of 2014-08-18

Image
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Re: Krock's Ultimative Platform [not 24/7]

by cx384 » Sun Aug 24, 2014 20:03

what happened with the spawn house?
+ img
Last edited by cx384 on Fri Sep 12, 2014 21:17, edited 1 time in total.
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Re: Krock's Ultimative Platform [not 24/7]

by cx384 » Fri Sep 12, 2014 10:25

cx384 wrote:what happened with the spawn house?

¦÷¬ Þ
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Fri Sep 12, 2014 18:15

cx384 wrote:
cx384 wrote:what happened with the spawn house?

¦÷¬ Þ

Thanks, you just scared me as hell.
This happened two times in the past and it always caused huge data loss because a backup was required.

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Re: Krock's Ultimative Platform [not 24/7]

by cx384 » Fri Sep 12, 2014 19:22

+ old
Last edited by cx384 on Fri Sep 12, 2014 21:20, edited 3 times in total.
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Re: Krock's Ultimative Platform [not 24/7]

by cx384 » Fri Sep 12, 2014 19:35

Krock wrote:This happened two times in the past and it always caused huge data loss because a backup was required.
Image

I know I was present the second time
i lost a half castle and 2 hour mining time
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Fri Sep 12, 2014 20:04

cx384 wrote:Hey Krock do you know the new homedecore mod ?
Maybe a server mod update ? ;)
viewtopic.php?f=11&t=2041

I changed too much in that mod to uptade it without problems.
It's not a must-have to always have the newest version of a mod.

Ah and could you edit your older posts next time please?
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Re: Krock's Ultimative Platform [not 24/7]

by cx384 » Fri Sep 12, 2014 21:22

Krock wrote:Ah and could you edit your older posts next time please?

yes but why?
Can your read this?
 

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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Sat Sep 13, 2014 07:15

cx384 wrote:
Krock wrote:Ah and could you edit your older posts next time please?

yes but why?

Because editing posts saves space and does not look like spam.
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Krock's Ultimative Platform [not 24/7]

by Krock » Sat Sep 20, 2014 13:36

Map of 2014-09-20 Filesize: 3.38 MB

Image

New: Testing two new mobs! Sheep and stone monster.
Image
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Sun Sep 21, 2014 19:05

BUMP

New Information:

The server will be down for two weeks [del]except on the weekends[/del].
After that, I am able to run it about 12 hours every day again.

Thanks for your patience.
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Sat Oct 04, 2014 10:54

The server is up again!

Changes:
- Some new default textures
- Cleaned player files - deleted 3500 of 5000 players (join-once-and-leave-forever players)
- Connected glass (not supported by stairsplus yet)
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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Fri Nov 28, 2014 21:37

EDIT:

The server will be down on workdays but still accessable on the weekends.
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Re: Krock's Ultimative Platform [not 24/7]

by NandoV2 » Mon Dec 22, 2014 19:50

Krock can you make that you other players can see?
 

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Re: Krock's Ultimative Platform [not 24/7]

by Krock » Tue Dec 23, 2014 16:36

NandoV2 wrote:Krock can you make that you other players can see?

You can see all players which are within a distance of 3 * 16 nodes (-> 48 nodes).
An unlimited view distance is just unrealistic.
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Re: Krock's Ultimative Platform [not 24/7]

by Hybrid Dog » Tue Dec 30, 2014 17:18

Krock wrote:An unlimited view distance is just unrealistic.

I thought that players don't look different and being able to see the name of players above them is unrealistic.
 

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