[Mod] Glowdirt [1.0][glowdirt]

Miner59
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[Mod] Glowdirt [1.0][glowdirt]

by Miner59 » Wed Oct 01, 2014 18:20

Hello,

This mod adds a glowing dirt block, which you can use for underground farming or just as light source.
To plant something on this block you need to prepare it first with a uranium hoe. When you use a normal hoe the glowdirt loses most of the glowing and gets radioactive dirt instead. But you can turn it back in glowdirt when you use a uranium hoe again.
Also if you mine a block with wet glowsoil it turns in radioactive dirt and you have to activate it with a uranium hoe again to get real glowdirt.
Otherwise it should be the same like normal farming, so you need some water nearby.
The uranium hoe is just useable on glowdirt, not for farming on normal dirt.

To make glowdirt you need uranium, which you find underground when you use technic mod.
Although you need a working grinder from the technic mod. You need to grind mossy cobblestone to mossy gravel, which is needed to craft a glowdirt block.
So you need dungeons on your map or a mod which adds a crafting recipe for mossy cobblestone.

The few textures included are little modified default textures.


Grinder recipe added:

Input: 1 Mossy Cobblestone
Output: 1 Mossy Gravel


Crafting recipes added:

Glowdirt:

________ Uranium
Uranium ___ Dirt _____ Uranium
_______ MossyGravel


Uranium Hoe:

Uranium Uranium
________ Stick
________ Stick


Craft gravel from mossy gravel:

Bucket w. water
Mossy Gravel

(you get the empty bucket back)



Mod dependencies:
technic
default
farming
bucket

License:
WTFPL


Screenshots:

Image

Image

Image


Download:
version 0.9 (old): http://www.file-upload.net/download-9603560/glowdirt.zip.html

version 1.0 (newest):
glowdirt.zip
glowdirt (1.0)
(4.99 KiB) Downloaded 241 times
Last edited by Miner59 on Thu Oct 02, 2014 09:12, edited 2 times in total.
 

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balthazariv
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Re: [Mod] Glowdirt [glowdirt]

by balthazariv » Wed Oct 01, 2014 23:15

Hello,

Your mod generate this error with technic

1:09:34: ERROR[main]: ServerError: ...in\..\mods\technic\technic/machines/register/recipes.lua:30: bad argument #1 to 'ipairs' (table expected, got string)
01:09:34: ERROR[main]: stack traceback:
01:09:34: ERROR[main]: [C]: in function 'ipairs'
01:09:34: ERROR[main]: ...in\..\mods\technic\technic/machines/register/recipes.lua:30: in function 'func'
01:09:34: ERROR[main]: L:\Minetest\minetest - Copie\bin\..\builtin\game\misc.lua:17: in function <L:\Minetest\minetest - Copie\bin\..\builtin\game\misc.lua:9>
01:09:34: ERROR[main]: ...netest\minetest - Copie\bin\..\builtin\game\register.lua:348: in function <...netest\minetest - Copie\bin\..\builtin\game\register.lua:336>


"technic" only works perfectly.

Thanks
 

Miner59
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Posts: 46
Joined: Mon Sep 22, 2014 19:14

Re: [Mod] Glowdirt [glowdirt]

by Miner59 » Thu Oct 02, 2014 09:06

balthazariv wrote:Hello,

Your mod generate this error with technic


Hi balthazariv,
sorry I used an older version of technic mod, where all worked without errors.
But I made a fixed version, which should work now with newest version of technic mod, too. Please download the attachment to get my fixed version.
Attachments
glowdirt.zip
Glowdirt (1.0)
(4.99 KiB) Downloaded 185 times
 

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balthazariv
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Re: [Mod] Glowdirt [1.0][glowdirt]

by balthazariv » Thu Oct 02, 2014 09:24

Thanks, now it works.
 

Miner59
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Posts: 46
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Re: [Mod] Glowdirt [1.0][glowdirt]

by Miner59 » Thu Oct 02, 2014 09:28

Wow, you are a fast tester. I should rise your salary.
 

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balthazariv
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Re: [Mod] Glowdirt [1.0][glowdirt]

by balthazariv » Thu Oct 02, 2014 09:30

Miner59 wrote:Wow, you are a fast tester. I should rise your salary.


thank you boss ;-)
 

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Krock
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Re: [Mod] Glowdirt [1.0][glowdirt]

by Krock » Thu Oct 02, 2014 19:15

That wheat is contaminated by uranium. Won't eat it.

Is there a way to get this glowing effect with a torch or something not dangerous?
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Miner59
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Re: [Mod] Glowdirt [1.0][glowdirt]

by Miner59 » Sat Oct 04, 2014 14:38

Is there a way to get this glowing effect with a torch or something not dangerous?


Hi, I think you should keep realistic, dude. A torch never has enough lightning strenght for this purpose, and second reason why this is completly unrealistic: The fire from the torch will burn the wheat immediately. So much about a torch not being dangerous.
So you should eat your healthy, slightly glowing wheat, or you better switch to grilled rats, when you still don't like it.
 


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