[Mod] connected chests [connected_chests]

Hybrid Dog
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[Mod] connected chests [connected_chests]

by Hybrid Dog » Thu Oct 02, 2014 19:50

This mod allows making bigger default chests.
Just hold shift and place a chest onto another one's side.
This is not the first mod which adds big chests.

Depends: default
License: WTFPL
Download: zip, tar.gz
github: connected_chests

Image

If you got ideas or found bugs, please tell them to me.

How to install a mod?
Last edited by Hybrid Dog on Sun May 15, 2016 17:54, edited 5 times in total.
 

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Minetestforfun
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Re: [Mod] Connected Chests (or double chests (or big chests)

by Minetestforfun » Fri Oct 03, 2014 08:27

Have you fix the duplicate problems from the [chest] mod ?
 

Hybrid Dog
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Re: [Mod] Connected Chests (or double chests (or big chests)

by Hybrid Dog » Fri Oct 03, 2014 09:03

Minetestforfun wrote:Have you fix the duplicate problems from the [chest] mod ?

I don't know the [chest] mod, so I don't know if there're problems.
 

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Esteban
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Re: [Mod] Connected Chests (or double chests (or big chests)

by Esteban » Fri Oct 03, 2014 12:26

Hybrid Dog wrote:
Minetestforfun wrote:Have you fix the duplicate problems from the [chest] mod ?

I don't know the [chest] mod, so I don't know if there're problems.

He is asking about this mod: [Mod] Double Chests [chest]
 

Hybrid Dog
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Re: [Mod] Connected Chests (or double chests (or big chests)

by Hybrid Dog » Fri Oct 03, 2014 19:36

Esteban wrote:
Hybrid Dog wrote:
Minetestforfun wrote:Have you fix the duplicate problems from the [chest] mod ?

I don't know the [chest] mod, so I don't know if there're problems.

He is asking about this mod: [Mod] Double Chests [chest]

it's from 17 Sep 2014, 14:34, so it's fairly new and I didn't know it

My mod doesn't have a duplicate problem as far as I know.
I don't use the PilzAdam double chest code for it.
 

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Minetestforfun
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Re: [Mod] Connected Chests (or double chests (or big chests)

by Minetestforfun » Fri Oct 03, 2014 22:04

ok, thank you for your answer :)

Thank you also for your work and sharing your mods :D
 

RoseLite
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Re: [Mod] Connected Chests (or double chests (or big chests)

by RoseLite » Mon Feb 16, 2015 03:09

Very nice mod but what do we rename the file to? Thank you! C:
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Hybrid Dog
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Re: [Mod] Connected Chests (or double chests (or big chests)

by Hybrid Dog » Mon Feb 16, 2015 16:00

RoseLite wrote:Very nice mod but what do we rename the file to?

thanks,
the folder needs to be called connected_chests (after unpacking the archive if you downloaded it)
 

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Re: [closed] Connected Chests [connected_chests]

by mark_wr » Mon Sep 28, 2015 16:32

Thanks for this nice mod. Each time I start Minetest, I get the messages:

Could not load image "connected_chests_top.png" while building texture
Creating a dummy image for "connected_chests_top.png"

That pair of messages repeats for each connected chest that exists in my world.
The top of each connected chest looks pink on left, green on right (I assume that is the "dummy image" that minetest creates).

Any idea how I might fix this?
 

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Re: [closed] Connected Chests [connected_chests]

by mark_wr » Mon Sep 28, 2015 16:54

Never mind. I fixed it. I edited your Init.lua and replaced the 2 occurrences of the character string "connected_chests_top.png" with "default_chest_top.png". The result looks ok to me, even though there is the line in the middle of the top, the front that your designed still lets me know it is a connected chest, and the chest looks nice. Thanks again for this mod.
 

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Re: [closed] Connected Chests [connected_chests]

by Hybrid Dog » Wed Sep 30, 2015 15:12

mark_wr wrote:Never mind. I fixed it. I edited your Init.lua and replaced the 2 occurrences of the character string "connected_chests_top.png" with "default_chest_top.png". The result looks ok to me, even though there is the line in the middle of the top, the front that your designed still lets me know it is a connected chest, and the chest looks nice. Thanks again for this mod.

Sorry, l used a symbolic relative link for the top image, l think l used it to support texture packs. l copied the side texture, it should work now.
 

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Re: [closed] Connected Chests [connected_chests]

by BBmine » Wed Sep 30, 2015 19:44

Does connected chests work with locked chests?
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Re: [closed] Connected Chests [connected_chests]

by Hybrid Dog » Thu Oct 01, 2015 16:55

BBmine wrote:Does connected chests work with locked chests?

it also works for default locked chests
 


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