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vm:write_to_map(data)
vm:update_liquids()
vm:write_to_map(data)
vm:update_liquids()paramat wrote:I just remembered the reason why i disabled water flow: because it never seemd to flow at all, however i have also just realised why, 'update_liquids()' must be added at the end of the init.lua after 'write_to_map(data)'. I'll make this change to watershed too. Any liquid added by voxelmanip will not flow unless this line is added.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
vm:write_to_map(data)
vm:update_liquids()









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