
Don wrote:Just a sugestion, what if you start a topic "Submit your blender node models". This way you are not doing all the work. I would do it if I knew how to use blender. I am sure there are people who would be happy to help build a colection of meshnodes.
VanessaE wrote:Update: See first post for a new bash script I've made which can convert nodebox table data into Wavefront .OBJ files which Blender can then load. The script, when run, will convert your data into an .obj and then print out instructions describing the few steps you'll need to take after loading the converted file, to turn the objects into a proper, hollow model (they start out as if they're separate nodeboxes - this is intentional).
NONE of the models in this mod were run through this script, they were all created directly in Blender. The script is just here to make it easier to import the more complex nodebox models some people have made.
An interesting idea that comes to mind is to use rubenwardy's Nodebox Editor to get started, since it's geared toward Minetest work and is easier to use than Blender for the initial model layout, use my script to convert the nodebox code into an .obj file, import that into Blender, and then use Blender to put the finishing touches on the model, add details, and lay out the UV map.
Don wrote:smooth hills are awesome.
VanessaE wrote:Linuxdirk: replacing Home Decor's roof shingles is most definitely planned.
VanessaE wrote:Linuxdirk: replacing Home Decor's roof shingles is most definitely planned.
VanessaE wrote:ExeterDad: Among these new shapes should be everything that's needed for those 12/6 pitch roofs you wanted. Maybe I should add these to Home Decor also?
See first post for download.

Joz wrote:@LinuxDirk:
Yes, minetest is a voxel game, but also only an engine, and now there is space for subgames with realistic approaches where you don't have to jump one meter in height every 3 seconds when running over hills :)
Also, round trees will look more realistic then quadratic ones. But that's a question of subgame.
{-0.2, 0.2, -0.7, 0.2, -0.2, 0.9},
{0.53, -0.1, 0.1, -0.53, 0.1, -0.1}
{-0.2, 0.2, -0.7, 0.2, -0.2, 0.9},
{0.53, -0.1, 0.1, -0.53, 0.1, -0.1}
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