rubenwardy wrote:It depends on what you edited in Carbone.
Have a look in here:
https://gitorious.org/calinou/carbone/s ... LICENSE.md
Generally you can just share it, the majority of mods are open source. But it is good to check.
If it is in the default mod, then you can as long as you license as LGPL 2.1 or later
Well..... Sort of. Here's some images of what the thing i made is...Calinou wrote:Is there really a point in releasing trivial changes like the ones you did? You could just release a texture pack. As for give_initial_stuff and configuration settings, you can publish them somewhere in a topic or in a Git repository.
Niveocrystal wrote: Anyway i had a question, it was that, how would I make a block i've made spread. It's basically the corruption from terraria, and i wanted to know, how'd i make it spread on to thing's like dirt if it's touching water. (e.g there's a pool of water, so the dirt or sand around it so it turns into something else.) I already know how to make it just randomly spawn around the wall but that's boring and would lag a lot of people...
Niveocrystal wrote:Oh and by the way it's the moon(looks like it but then again i might change the idea and just call it a planet, or another name.)
Sokomine wrote:Niveocrystal wrote: Anyway i had a question, it was that, how would I make a block i've made spread. It's basically the corruption from terraria, and i wanted to know, how'd i make it spread on to thing's like dirt if it's touching water. (e.g there's a pool of water, so the dirt or sand around it so it turns into something else.) I already know how to make it just randomly spawn around the wall but that's boring and would lag a lot of people...
Changing nodes in that way is usually done by abms. Take a look at minetest.register_abm
Niveocrystal wrote:Oh and by the way it's the moon(looks like it but then again i might change the idea and just call it a planet, or another name.)
There's a moon mod out there, and even a server running Moontest (hosted by OldCoder). And then there's the Hades game, although that has not been released yet. Those games/mods might be intresting for you as they create a similar landscape. OldCoder is looking for someone who might wish to further develop the mods used on the server.
Niveocrystal wrote:Yeah, I can do that. but i don't understand how i'd get it to check if it was touching the right block. That's my main problem. :/
Topywo wrote:Niveocrystal wrote:Yeah, I can do that. but i don't understand how i'd get it to check if it was touching the right block. That's my main problem. :/
The papyrus ABM, starting at line 192, minetest/games/minetest_game/mods/default/functions.lua might be interesting as an example for you. It checks both if water is nearby and the height of the papyrus.
minetest.register_abm({
nodenames = {"default:lava_flowing"},
neighbors = {"group:water"},
interval = 2,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
end,
})Niveocrystal wrote:Damn it, why is everything already made. :P
Niveocrystal wrote:Also I'm happy to try and carry on that mod, although, can't say i'm the best coder in the world. When i was making what i am making now, all i had in mind was, what would my friends and family rather play? Because i was planning on trying to make a good game for me and my friends to play. I never thought about internet, so i never looked for other games the same, so then i though "Hey, maybe some other people would like this game?" So i asked these questions (original post)
Niveocrystal wrote:So, if i was allowed to carry on the mod, i'd say yes. But i can only say i wouldn't be the most reliable. Also, thanks. :)
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