by M.Tester » Sat Jan 24, 2015 11:32
Hi,
I installed MineTest as alternative to MineCraft for my son.
Minetest is good, very good.
A well done job, and a big thanks to all developers.
My son played many hours with Minetest, but still asked for MineCraft, so I bought it.
And as I compare them ...
In this discussion, I must agree that MineCraft has a serious avantage to MineTest.
You don't have to be a IT'er to install it or to use it.
It is fantastic that you can change MineTest as you wish.
Everyone can contribute with mods, ...
You can change the installed mods to your wishes.
But that is also the problem with MineTest.
I had a lot of concernes/problems installing mods:
- Changing the name of the upzipped directory.
- Placing the directory in the correct place.
- Mods won't play, errors.
Upgrading MineTest to 4.11:
- Installed mods are gone. Very confusing to a child.
- Catalogue mods shows mods that will not install. Also very confusing to a child.
- Newly installed mods from the catalogue give errors on variables.
I can search and solve these problems.
But that is not what a child wants, he just wants to play.
Check or uncheck a mod: done.
So to the question why MineTest is less used than MineCraft:
MineTest has to evolve to a userfriendly environment.
Not everyone is a IT'er (I am one myself) .
I just want to give some pointers (not critic):
- the graphics and the sound are important to a child
-- maybe there could be a subgroup to MineTest that could assist developpers in adding graphics and sounds. Divide graphics and sound in categories, connected to certain biomes.
- animals are available (thanks to for example Mob Framework (Sapier)), but I must agree also here the graphics and the sound are important to a child.
- the mods catalogue could be divided in 3 or more tabs/groups
-- 1 = tested and adapted with sound and graphics and approved for mayor release
-- 2 = ...
-- 3 = not tested/experimental
- if a mod needs other mods, install them also automatic and activate only the items in the other mods that are needed.
In the forums and the answers I read a lot "you can change, you can download, ...".
Indeed, I can change things and I can download other files.
But to a child, if he has to do all that, it is not a game, it is a puzzle.
Sorry if I have offended someone with my response.
But that is what is missing in MineTest.
A solid, stable and easy to use environment, certainly for a child.