[Mod] Different textures for players [player_textures]

rommiekerova
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by rommiekerova » Tue Apr 15, 2014 14:05

4aiman wrote:I suggest using skins mod instead of this one. That one is up-to-date for 0.4.8 -> now at least.


This mod works for 4.8 and should work for anything higher so long as the character model and mapping stays constant.

If either of those changes, I'm sure PilzAdam will create a new version which works for it.

4aiman wrote:Eh.. your mod has no GUI ;p

It doesn't need one. Its not the skins mod. This one adds custom textures for each player. Not a database of them.
Last edited by rommiekerova on Tue Apr 15, 2014 15:50, edited 1 time in total.
My Mods: Kerova - https://forum.minetest.net/viewtopic.php?id=8054
My Server: Kalisae - https://forum.minetest.net/viewtopic.php?id=9040 <--CLOSED UNTIL FURTHER NOTICE!
 

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ak399g
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Re: [Mod] Different textures for players [player_textures]

by ak399g » Sat May 31, 2014 18:52

Could this be rewritten as a chat command (perhaps "/personal_texture") that applies the skin later?
I'm trying to allow specific skins for certain players while incorporating Zeg9's database.
 

gumangel
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Re: [Mod] Different textures for players [player_textures]

by gumangel » Sat Jan 03, 2015 21:15

23:02:09: ERROR[main]: ServerError: ...test\minetest-0.4.10-64bit\bin\..\mods\textures\init.lua:2: attempt to concatenate a nil value
23:02:09: ERROR[main]: stack traceback:
23:02:09: ERROR[main]: ...test\minetest-0.4.10-64bit\bin\..\mods\textures\init.lua:2: in function <...test\minetest-0.4.10-64bit\bin\..\mods\textures\init.lua:1>
23:02:09: ERROR[main]: ...t\minetest-0.4.10-64bit\bin\..\builtin\game\register.lua:348: in function <...t\minetest-0.4.10-64bit\bin\..\builtin\game\register.lua:336>
can anyone help me?
 

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Napiophelios
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Re: [Mod] Different textures for players [player_textures]

by Napiophelios » Sun Jan 04, 2015 01:18

rename the mod's folder to: player_textures
 

gumangel
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Re: [Mod] Different textures for players [player_textures]

by gumangel » Sun Jan 04, 2015 10:40

Napiophelios wrote:rename the mod's folder to: player_textures

thank you really much!
 

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pinkysnow
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Re: [Mod] Different textures for players [player_textures]

by pinkysnow » Mon Jan 18, 2016 00:38

I have patched the code to accept new format of mc skins!

Patch here
 

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Samson1
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Re: [Mod] Different textures for players [player_textures]

by Samson1 » Thu Feb 18, 2016 13:57

This mod works a treat!


It's just a pity Minetest does not support MC version 1.8+ skins :\
MT name: Samson1

MC name: MoJo4000
 

rgh
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Re: [Mod] Different textures for players [player_textures]

by rgh » Tue Oct 11, 2016 18:23

Could anyone direct me to some image files I could try out for this mod? The example
player_PilzAdam.png
doesn't correctly display for me. I've also tried taking a copy of
minetest\games\minetest_game\mods\default\models\character.png
changing it slightly & suitably renaming. That doesn't work either.

I'm using minetest 0.4.14. Is the image file that version uses still compatible with this mod?

In fact, the server is giving an error:
ERROR[Main]: generateImage(): Could not load image "player_personX.png" while building texture.
 

rgh
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Re: [Mod] Different textures for players [player_textures]

by rgh » Tue Oct 11, 2016 21:46

Problem solved: server needed a restart
 

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