Minetest version: .11 ppa:stable and ppa:daily and compiled using Calinou's script direct from git.
Operating system: Ubuntu 14.04 64bit
Computer specs:
Processor:AMD Phenom(tm) II X2 550 Processor × 2
Memory:3.9 GiB
Graphics:Gallium 0.4 on AMD RV630
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debug.txt
Other bugs:
BTW another couple of bugs:-
2. The server/admin player is white with no head.
If you change the texture (eg with [mod] Wardrobe) the player gets a head back (both with F7 and viewing from client version). However after a little while the texture is forgotten and goes back to the white headless thing. Steve has a head, but display of new texture is also dropped after a little while (again both for F7 and viewing from server).
Previously (at least for single player mode) the texture remained until changed or game exit.
3. Masses of 'warnings' from lua are displayed in the chat text (eg warnings about assignment to undeclared global variables), which weren't displayed in .10. I've turned off chat completely just to get rid of them, but is there a way to keep chat working without all the warnings and error messages (I'm happy with looking for them in debug.txt if I want to)?
4. Some of the mods fail to function in .11 when they worked fine in .10 (but I'm not quite sure which due to the primary bug
5. I have found non-loaded holes in the ground though which you can fly and then fly around underneath the world. Cool, but not quite what should be possible.
6. gedit complains when opening the debug.txt file:-
"The file you opened has some invalid characters. If you continue editing this file you could corrupt this document."