TenPlus1 wrote:[…] you can easily use different resolution textures in a game without any problems...

local TEXTURE_SIZE = 32 -- Listed Options 32 or 16
Blah blah blah…
titles = "example_"..TEXTURE_SIZE..".png",
12Me21 wrote:There actually is a "real" problem with different size textures. Nodes that use multiple textures per face (like how ores are the stone texture with an overlay) will not resize the smaller texture, so the ore only shows up in the corner.
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