Jordach wrote:You'll notice these textures are 3x3, that's because items made in the crafting grid at the size will be displayed as that size.
Glünggi wrote:webdesigner97 wrote:These trees look freat!
you mine freak?
Thanks ;)
The poplar is a bit too uniformly .. and the birch dosnt satisfice me...
To paint the trees was the smal part of the work... i spend 2 Days debuging, because my leaves dosnt decay... now i have simply deleted some decaycode...Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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--if n0.param2 ~= 0 then
--
--print("param2 ~= 0")
--return
--end
and it works... but i dont know wath i have done... maybee i have produce some performencetrouble?... but i dont notice any Problems... it works fine on my pc... but no code is w/o a reason.... so i'm insecure of the consequences.
Edit: i made a game not a mod.. the defaultcode will raped anyway.. so the compatibility dosnt intress me.
indriApollo wrote:I'm also adding a recipe interface (WIP)
Hybrid Dog wrote:--img--
srifqi wrote:Hybrid Dog wrote:--img--
Swapping between glass and dirt?












Glünggi wrote:after two days of noise valuating for placing trees..i giving up.. and life with the unsatisfied result of my junglebiom
Wellcome too the jungle, where the grass is green an the rubbertree are ugly. (two songs in one)
(wip - only tree and grass.. there will be more "Grünzeug" when is finished)


thanksGlünggi wrote:@Hybrid Dog
Yea, is a very nice mod.
Ty for the hint
But i work on a Mgv7 game with !selfmade! biom's based on schematic decoration.
Glünggi wrote:after two days of noise valuating for placing trees..i giving up.. and life with the unsatisfied result of my junglebiom
Wellcome too the jungle, where the grass is green an the rubbertree are ugly. (two songs in one)
http://i.imgur.com/NaLszTt.jpg?1
(wip - only tree and grass.. there will be more "Grünzeug" when is finished)









ExeterDad wrote:Bunnys!
http://i.imgur.com/BNYsXA3.png
ExeterDad wrote:They are animated. Just a stand, and a walk/hop animation. And five textures. But... I put in a pull request to mobs redo last night. Don't know if Tenplus1 is interested in them or not. I just want them available for folks to use. So if you would like to get them in the game, you are very welcome to :)
ExeterDad wrote:They are animated. Just a stand, and a walk/hop animation. And five textures. But... I put in a pull request to mobs redo last night. Don't know if Tenplus1 is interested in them or not. I just want them available for folks to use. So if you would like to get them in the game, you are very welcome to :)
I hope to add more animations to add personality, but as most things, I get distracted and move on to other things and never finish. So I released them now to avoid rot.
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