ExeterDad wrote:The blend isn't on github yet, it's on my laptop at home. I'll get it to you when I get home from work much later :)
Awesome... I will gladly wait. Thanks!
ExeterDad wrote:The blend isn't on github yet, it's on my laptop at home. I'll get it to you when I get home from work much later :)
12Me21 wrote:Why do mobs always look so bright and high contrasty? Especially sheep, since they are white.
12Me21 wrote:Why do mobs always look so bright and high contrasty? Especially sheep, since they are white.

Where can I find the source code?

Could you add long, straight dusty streets which are a little bit higher than the usual ground?

Krock wrote:No, it's not Perlin Noise. I only used its linear interpolation codes :)
--img--
cypher-neo wrote:I've been working on building a castle. It's nowhere near complete yet, but I've done a lot of work on the two guard towers and the drawbridges. The moat needs to be extended so it's an actual moat, but it's a start.
Here's a detail shot of underneath the main arch that goes between the two towers.
And here's a view of the bridge that connects the towers together.
cypher-neo wrote:I've been working on building a castle. It's nowhere near complete yet, but I've done a lot of work on the two guard towers and the drawbridges. The moat needs to be extended so it's an actual moat, but it's a start.
srifqi wrote:Doesn't Perlin Noise uses interpolation? :D
BTW, awesome terrain

VanessaE wrote:Ah, glad to see you're still hanging around :-)
You are of course welcome to resume working on that estate!

Glünggi wrote:--img--
Yea... i know.. you are the highest tree and the strongest too.. but now ... lay down those stones please..
Glünggi wrote:mapgen is v7 ... but i dont know the location :D
But i saw it just one single time .. i think it was a accident... hope so :D
Do you still have the world? can you tell us the seed?
Glünggi wrote:Do you still have the world? can you tell us the seed?
Nope sorry... i'm testing the biomes and i open a lot of worlds with different seeds.. and i delete allways the old world when i open a new.
The world have names like " wetrwrtwtqwtqtqetqetqtqtqtqtqtqtqt" and seeds like 4525262466
sorry
ExeterDad wrote:Actually, I wonder if it would be useful for screenshots to contain exif data containing the cords and seed numbers? A bunch of useful stuff could be stored there automagically.


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