17:16:43: ERROR[ServerThread]: loadSchematicFile: invalid schematic file
17:16:43: ERROR[ServerThread]: place_schematic: failed to get schematic
17:18:17: WARNING: Undeclared global variable "originx" accessed at ...-win64\bin\..\mods\worldedit\worldedit/serialization.lua:148
17:18:17: ERROR[main]: ServerError: ...-win64\bin\..\mods\worldedit\worldedit/serialization.lua:148: attempt to perform arithmetic on global 'originx' (a nil value)
17:18:17: ERROR[main]: stack traceback:
17:18:17: ERROR[main]: ...-win64\bin\..\mods\worldedit\worldedit/serialization.lua:148: in function 'load_schematic'
17:18:17: ERROR[main]: ...-win64\bin\..\mods\worldedit\worldedit/serialization.lua:221: in function 'deserialize'
17:18:17: ERROR[main]: ...-win64\bin\..\mods\worldedit\worldedit_commands\init.lua:978: in function 'func'
17:18:17: ERROR[main]: ...netest-0.4.11-win64\bin\..\builtin\game\chatcommands.lua:40: in function <...netest-0.4.11-win64\bin\..\builtin\game\chatcommands.lua:29>
17:18:17: ERROR[main]: ...f\minetest-0.4.11-win64\bin\..\builtin\game\register.lua:348: in function <...f\minetest-0.4.11-win64\bin\..\builtin\game\register.lua:336>
dgm5555 wrote:...
Unfortunately you don't seem to be able to import the schematics directly with worldedit.
You don't need minecraft, but it can be a bit of a pain to convert them....
ryanheidecke wrote:can someone put up a death note map like they have for minecraft. i would love to have a death note world but i can't find one and building it takes too long.
twoelk wrote:That unknown nodes are the Xanadu only version of backed-clay I presume.
twoelk wrote:I am slowly forgeting all the places I built on the different servers. I hope you have all youre buildings collected somewhere. That would surely make a quite impressive Sokomineville by now.
dgm5555 wrote:BTW on the griefing front, I've discovered that it's very difficult to control the android minetest version, and as a result extremely easy for some inadvertent griefing. My daughter must have been in the running for saint-hood after she went round patching up numerous holes I made in her house. It's even worse with a slow network, you often don't even know you've done it.
Builder123 wrote:OK, I am not an artisan and I like small buildings. I sure do build boxy homes, but I decided 'what would happen if I used a floor plan from a log cabin kit?' Well, it came out very well with some modifications due to wall thickness.
Sokomine wrote:... Combining the houses in one world would most likely fail as I usually do use materials that are specific to a server and not found on others. The houses are also pretty often integrated into the landscape. ...
twoelk wrote:I lost the roof and windows and other stuff as the homedecor and moreblocks versions among other things in our little private subgame (Apfelschorle) differ a little from the public ones.
twoelk wrote: I also had to move and rotate the import a little so in the end a lot of nodes such as stairs and doors had somewhere along the way of integration into the existing landscape lost orientation.
twoelk wrote:We could really have use for a tool that could manipulate Minetest schematic files outside of the game to adjust them for import. Things like a list of all used nodes in a file and comparing that with the installed mods of a chosen subgame and being able to replace or otherwise manipulating certain nodes before importing it into an existing world could be somewhat of a timesaver.
Builder123 Clip House
fjlv9000 wrote:hi how are you guys this is my house hope you like it
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