Post your screenshots!

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MirceaKitsune
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Re: Post your screenshots!

by MirceaKitsune » Fri May 22, 2015 15:17

Layer based mob texturing is now a thing in the Creatures mod! The mobs in the screenshots below are composed of multiple grayscale textures, each colorized in pairs from the Lua definition script, using texture modifiers such as "^colorize[". The new function allows defining any combination of outfits (textures + colors) which are packed into a single table and used through the existing skinning system.

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Image
 

paramat
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Re: Post your screenshots!

by paramat » Fri May 22, 2015 20:54

These fuzzies are so cute, good work.

Those skin particles are excellent too.
Last edited by paramat on Fri May 22, 2015 21:03, edited 1 time in total.
 

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Re: Post your screenshots!

by MirceaKitsune » Fri May 22, 2015 21:01

paramat wrote:These fuzzies are so cute, good work.


Thank you! I just finished adapting the human skins as well, and there should now be quite a variety of looks between human mobs encountered in the world. Here are a few examples:

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Rui
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[DELETED]

by Rui » Sat May 23, 2015 04:36

[DELETED]
Last edited by Rui on Fri Nov 04, 2016 13:08, edited 2 times in total.
 

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Re: Post your screenshots!

by Amaz » Sat May 23, 2015 13:19

While exploring a LOTT world, I found this:
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This was naturally generated, mgv7 & lott, seed and co-ords in the last screenshot!
 

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Re: Post your screenshots!

by MirceaKitsune » Sat May 23, 2015 21:05

Tweaked the skins and colors for better looking results. Humans now have 3 different skin colors: Black (african), white (caucasian), yellow (asian). Obviously all are combined with random clothes and every outfit is possible.

Image
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TriBlade9
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Re: Post your screenshots!

by TriBlade9 » Sat May 23, 2015 22:14

Asians aren't yellow damnit! They're more like slightly darker Caucasians.
 

twoelk
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Re: Post your screenshots!

by twoelk » Sat May 23, 2015 22:41

well
caucasians aren't "white"
and
africans aren't "black"

so abstract simplified colorcodes are not allowed when refering to people?
 

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Re: Post your screenshots!

by Sokomine » Mon May 25, 2015 19:36

They said MESE was found...and this is what happened:
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Re: Post your screenshots!

by TriBlade9 » Mon May 25, 2015 21:44

twoelk wrote:well
caucasians aren't "white"
and
africans aren't "black"

so abstract simplified colorcodes are not allowed when refering to people?

Mebbe... But those Asians are sure looking sick.

x]
 

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Re: Post your screenshots!

by philipbenr » Tue May 26, 2015 00:54

I have been itching to do something like this for a long long time. And, now that I found out exactly what my problems were with meshes and the likes, I am so ready for this.

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only problem is this:

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(And yes, I am sorry that the textures looks so horrible. I was excited to finally do it and see the actuall product.)

I wish that the Minetest engine would do a better job with the meshnodes shading/lighting, but then again, I am using meshnodes in a rather peculiar way...

Still, would look really nice with lots of other things (If you disable the smooth lighting and what-not.).
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Re: Post your screenshots!

by Wuzzy » Tue May 26, 2015 02:38

Flying Carpet mod:
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And I had some fun with falling_extras and negative gravity. Just removing one block on a desert triggers a crazy chain reaction (note these blocks are rising, not falling!):
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Image
 

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Re: Post your screenshots!

by TenPlus1 » Wed May 27, 2015 09:19

An old screenshot from Xanadu v2...

Image
 

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Re: Post your screenshots!

by srifqi » Wed May 27, 2015 18:40

Minetest Datacenter

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The world
(2 MiB) Downloaded 132 times
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Re: Post your screenshots!

by twoelk » Wed May 27, 2015 19:20

the other day, tragedy at spawn on JustTest-server
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a too close encounter with an indigenous inhabitant. He was not in the mood for negotiating, blocking the only way of escape. Actually non of these guys that roam the server in the nights talk much. :P
 

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Re: Post your screenshots!

by paramat » Thu May 28, 2015 09:43

Image

4D fractal c++ mapgen.
 

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Re: Post your screenshots!

by Hybrid Dog » Thu May 28, 2015 12:06

paramat wrote:4D fractal

which one?
 

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Re: Post your screenshots!

by maikerumine » Thu May 28, 2015 15:07

Just Test Server
Image
A while ago...
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Re: Post your screenshots!

by Minetestforfun » Thu May 28, 2015 17:27

MinetestForFun - Jumping Puzzle :
Image
 

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Re: Post your screenshots!

by mccomase » Sun May 31, 2015 02:20

screenshot_194155219.png
 

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Re: Post your screenshots!

by srifqi » Sun May 31, 2015 16:15

mccomase wrote:Image

Woah, that's a big ship!
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Re: Post your screenshots!

by Sokomine » Sun May 31, 2015 18:51

Already shown on irc, but in case someone's intrested:
Image
A mine seen from outside. Has a bit too many above-the-ground-tunnels...
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Another mine seen from below, looking upwards.
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Kenney
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Re: Post your screenshots!

by Kenney » Mon Jun 01, 2015 00:01

Image

Image

Image

Little side project to create a totally different game than Minetest...in Minetest. You take control of a little UFO and try to get around the course.
Last edited by Kenney on Mon Jun 01, 2015 00:30, edited 1 time in total.
Games:
Voxus | UFO Race
 

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Re: Post your screenshots!

by Evergreen » Mon Jun 01, 2015 00:30

I am glad to see someone making games using minetest! Keep it up. :-)
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Re: Post your screenshots!

by Sokomine » Mon Jun 01, 2015 00:35

Kenney wrote:Little side project to create a totally different game than Minetest...in Minetest. You take control of a little UFO and try to get around the course.

Looks intresting and has very nice textures. Maybe it could be used as a minigame inside Minetest? Players sometimes ask for that.
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Re: Post your screenshots!

by paramat » Mon Jun 01, 2015 02:40

Image
 

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Re: Post your screenshots!

by paramat » Mon Jun 01, 2015 02:44

Hybrid Dog wrote:which one?

4D "Mandy Cousin" Mandelbrot Set from http://www.bugman123.com/Hypercomplex/index.html
Q -> Q^2 + C
Where Q is {x, y, z, w} and
{x,y,z,w}^2 = {x^2-y^2-z^2+w^2, 2(xy+zw), 2(xz+yw), 2(xw+yz)}
 

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Re: Post your screenshots!

by Minetestforfun » Mon Jun 01, 2015 11:05

Amazing Kenney :D
 

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Re: Post your screenshots!

by srifqi » Mon Jun 01, 2015 17:16

paramat wrote:--img--

First, how tall is it?

Second, How it can be?

Last, is that dungeon?
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Re: Post your screenshots!

by Amaz » Mon Jun 01, 2015 20:48

I just added these "young mallorns" to LOTT!
Image
(They're the shorter trees with the smaller, nodebox trunk)
 

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